OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreResourceBackgroundQueue.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreSingleton.h"
#include "OgreResource.h"
#include "OgreWorkQueue.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

struct  Ogre::BackgroundProcessResult
 Encapsulates the result of a background queue request. More...
 
class  Ogre::ResourceBackgroundQueue
 This class is used to perform Resource operations in a background thread. More...
 
class  Ogre::ResourceBackgroundQueue::Listener
 This abstract listener interface lets you get notifications of completed background processes instead of having to poll ticket statuses. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef WorkQueue::RequestID Ogre::BackgroundProcessTicket
 Identifier of a background process. More...