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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Summary class collecting together index data source information. More...
#include <OgreVertexIndexData.h>
Inheritance diagram for Ogre::v1::IndexData:Public Member Functions | |
| IndexData () | |
| ~IndexData () | |
| IndexData * | clone (bool copyData=true, HardwareBufferManagerBase *mgr=0) const |
| Clones this index data, potentially including replicating the index buffer. More... | |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More... | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new More... | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More... | |
| void * | operator new[] (size_t sz) |
| void | optimiseVertexCacheTriList (void) |
| Re-order the indexes in this index data structure to be more vertex cache friendly; that is to re-use the same vertices as close together as possible. More... | |
Public Attributes | |
| HardwareIndexBufferSharedPtr | indexBuffer |
| Pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true. More... | |
| size_t | indexCount |
| The number of indexes to use from the buffer. More... | |
| size_t | indexStart |
| Index in the buffer to start from for this operation. More... | |
Summary class collecting together index data source information.
| Ogre::v1::IndexData::IndexData | ( | ) |
| Ogre::v1::IndexData::~IndexData | ( | ) |
| IndexData* Ogre::v1::IndexData::clone | ( | bool | copyData = true, |
| HardwareBufferManagerBase * | mgr = 0 |
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| ) | const |
Clones this index data, potentially including replicating the index buffer.
| copyData | Whether to create new buffers too or just reference the existing ones |
| mgr | If supplied, the buffer manager through which copies should be made |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
operator new, with debug line info
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inlineinherited |
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inlineinherited |
placement operator new
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inlineinherited |
array operator new, with debug line info
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inlineinherited |
| void Ogre::v1::IndexData::optimiseVertexCacheTriList | ( | void | ) |
Re-order the indexes in this index data structure to be more vertex cache friendly; that is to re-use the same vertices as close together as possible.
| HardwareIndexBufferSharedPtr Ogre::v1::IndexData::indexBuffer |
Pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true.
Referenced by Ogre::Lod0Stripifier::~Lod0Stripifier().
| size_t Ogre::v1::IndexData::indexCount |
The number of indexes to use from the buffer.
Referenced by Ogre::Lod0Stripifier::~Lod0Stripifier().
| size_t Ogre::v1::IndexData::indexStart |
Index in the buffer to start from for this operation.
Referenced by Ogre::Lod0Stripifier::~Lod0Stripifier().