OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHardwareIndexBuffer.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::v1::IndexData |
Summary class collecting together index data source information. More... | |
class | Ogre::v1::VertexCacheProfiler |
Vertex cache profiler. More... | |
class | Ogre::v1::VertexData |
Summary class collecting together vertex source information. More... | |
struct | Ogre::v1::VertexData::HardwareAnimationData |
Struct used to hold hardware morph / pose vertex data information. More... | |
struct | Ogre::v1::VertexData::ReadRequests |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Ogre::v1 | |
Typedefs | |
typedef vector< HardwareBuffer::Usage >::type | Ogre::v1::BufferUsageList |
Define a list of usage flags. More... | |