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| | OldNode () |
| | Constructor, should only be called by parent, not directly. More...
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| | OldNode (const String &name) |
| | Constructor, should only be called by parent, not directly. More...
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| virtual | ~OldNode () |
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| virtual const Quaternion & | _getDerivedOrientation (void) const |
| | Gets the orientation of the OldNode as derived from all parents. More...
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| virtual const Vector3 & | _getDerivedPosition (void) const |
| | Gets the position of the OldNode as derived from all parents. More...
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| virtual const Vector3 & | _getDerivedScale (void) const |
| | Gets the scaling factor of the OldNode as derived from all parents. More...
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| virtual const Matrix4 & | _getFullTransform (void) const |
| | Gets the full transformation matrix for this OldNode. More...
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| virtual void | _setDerivedOrientation (const Quaternion &q) |
| | Sets the final world orientation of the OldNode directly. More...
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| virtual void | _setDerivedPosition (const Vector3 &pos) |
| | Sets the final world position of the OldNode directly. More...
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| virtual void | _update (bool updateChildren, bool parentHasChanged) |
| | Internal method to update the OldNode. More...
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| virtual void | addChild (OldNode *child) |
| | Adds a (precreated) child scene OldNode to this OldNode. More...
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| virtual void | cancelUpdate (OldNode *child) |
| | Called by children to notify their parent that they no longer need an update. More...
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| virtual Quaternion | convertLocalToWorldOrientation (const Quaternion &localOrientation) |
| | Gets the world orientation of an orientation in the OldNode local space useful for simple transforms that don't require a child OldNode. More...
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| virtual Vector3 | convertLocalToWorldPosition (const Vector3 &localPos) |
| | Gets the world position of a point in the OldNode local space useful for simple transforms that don't require a child OldNode. More...
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| virtual Quaternion | convertWorldToLocalOrientation (const Quaternion &worldOrientation) |
| | Gets the local orientation, relative to this OldNode, of the given world-space orientation. More...
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| virtual Vector3 | convertWorldToLocalPosition (const Vector3 &worldPos) |
| | Gets the local position, relative to this OldNode, of the given world-space position. More...
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| virtual OldNode * | createChild (const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) |
| | Creates an unnamed new OldNode as a child of this OldNode. More...
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| virtual OldNode * | createChild (const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) |
| | Creates a new named OldNode as a child of this OldNode. More...
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| virtual OldNode * | getChild (unsigned short index) const |
| | Gets a pointer to a child OldNode. More...
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| virtual OldNode * | getChild (const String &name) const |
| | Gets a pointer to a named child OldNode. More...
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| virtual ChildOldNodeIterator | getChildIterator (void) |
| | Retrieves an iterator for efficiently looping through all children of this OldNode. More...
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| virtual ConstChildOldNodeIterator | getChildIterator (void) const |
| | Retrieves an iterator for efficiently looping through all children of this OldNode. More...
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| virtual bool | getInheritOrientation (void) const |
| | Returns true if this OldNode is affected by orientation applied to the parent OldNode. More...
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| virtual bool | getInheritScale (void) const |
| | Returns true if this OldNode is affected by scaling factors applied to the parent OldNode. More...
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| virtual const Quaternion & | getInitialOrientation (void) const |
| | Gets the initial orientation of this OldNode, see setInitialState for more info. More...
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| virtual const Vector3 & | getInitialPosition (void) const |
| | Gets the initial position of this OldNode, see setInitialState for more info. More...
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| virtual const Vector3 & | getInitialScale (void) const |
| | Gets the initial position of this OldNode, see setInitialState for more info. More...
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| virtual Listener * | getListener (void) const |
| | Gets the current listener for this OldNode. More...
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| virtual Matrix3 | getLocalAxes (void) const |
| | Gets a matrix whose columns are the local axes based on the OldNodes orientation relative to it's parent. More...
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| const String & | getName (void) const |
| | Returns the name of the OldNode. More...
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| virtual const Quaternion & | getOrientation () const |
| | Returns a quaternion representing the OldNodes orientation. More...
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| virtual OldNode * | getParent (void) const |
| | Gets this OldNode's parent (NULL if this is the root). More...
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| virtual const Vector3 & | getPosition (void) const |
| | Gets the position of the OldNode relative to it's parent. More...
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| virtual const Vector3 & | getScale (void) const |
| | Gets the scaling factor of this OldNode. More...
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| virtual Real | getSquaredViewDepth (const Camera *cam) const |
| | Helper function, get the squared view depth. More...
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| virtual const Any & | getUserAny (void) const |
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| UserObjectBindings & | getUserObjectBindings () |
| | Return an instance of user objects binding associated with this class. More...
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| const UserObjectBindings & | getUserObjectBindings () const |
| | Return an instance of user objects binding associated with this class. More...
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| virtual void | needUpdate (bool forceParentUpdate=false) |
| | To be called in the event of transform changes to this OldNode that require it's recalculation. More...
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| virtual unsigned short | numChildren (void) const |
| | Reports the number of child OldNodes under this one. More...
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info More...
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new More...
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info More...
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| void * | operator new[] (size_t sz) |
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| virtual void | pitch (const Radian &angle, TransformSpace relativeTo=TS_LOCAL) |
| | Rotate the OldNode around the X-axis. More...
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| virtual void | removeAllChildren (void) |
| | Removes all child OldNodes attached to this OldNode. More...
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| virtual OldNode * | removeChild (unsigned short index) |
| | Drops the specified child from this OldNode. More...
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| virtual OldNode * | removeChild (OldNode *child) |
| | Drops the specified child from this OldNode. More...
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| virtual OldNode * | removeChild (const String &name) |
| | Drops the named child from this OldNode. More...
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| virtual void | requestUpdate (OldNode *child, bool forceParentUpdate=false) |
| | Called by children to notify their parent that they need an update. More...
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| virtual void | resetOrientation (void) |
| | Resets the OldNodes orientation (local axes as world axes, no rotation). More...
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| virtual void | resetToInitialState (void) |
| | Resets the position / orientation / scale of this OldNode to it's initial state, see setInitialState for more info. More...
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| virtual void | roll (const Radian &angle, TransformSpace relativeTo=TS_LOCAL) |
| | Rotate the OldNode around the Z-axis. More...
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| virtual void | rotate (const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL) |
| | Rotate the OldNode around an arbitrary axis. More...
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| virtual void | rotate (const Quaternion &q, TransformSpace relativeTo=TS_LOCAL) |
| | Rotate the OldNode around an aritrary axis using a Quarternion. More...
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| virtual void | scale (const Vector3 &scale) |
| | Scales the OldNode, combining it's current scale with the passed in scaling factor. More...
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| virtual void | scale (Real x, Real y, Real z) |
| | Scales the OldNode, combining it's current scale with the passed in scaling factor. More...
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| virtual void | setInheritOrientation (bool inherit) |
| | Tells the OldNode whether it should inherit orientation from it's parent OldNode. More...
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| virtual void | setInheritScale (bool inherit) |
| | Tells the OldNode whether it should inherit scaling factors from it's parent OldNode. More...
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| virtual void | setInitialState (void) |
| | Sets the current transform of this OldNode to be the 'initial state' ie that position / orientation / scale to be used as a basis for delta values used in keyframe animation. More...
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| virtual void | setListener (Listener *listener) |
| | Sets a listener for this OldNode. More...
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| virtual void | setOrientation (const Quaternion &q) |
| | Sets the orientation of this OldNode via a quaternion. More...
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| virtual void | setOrientation (Real w, Real x, Real y, Real z) |
| | Sets the orientation of this OldNode via quaternion parameters. More...
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| virtual void | setPosition (const Vector3 &pos) |
| | Sets the position of the OldNode relative to it's parent. More...
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| virtual void | setPosition (Real x, Real y, Real z) |
| | Sets the position of the OldNode relative to it's parent. More...
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| virtual void | setScale (const Vector3 &scale) |
| | Sets the scaling factor applied to this OldNode. More...
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| virtual void | setScale (Real x, Real y, Real z) |
| | Sets the scaling factor applied to this OldNode. More...
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| virtual void | setUserAny (const Any &anything) |
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| virtual void | translate (const Vector3 &d, TransformSpace relativeTo=TS_PARENT) |
| | Moves the OldNode along the Cartesian axes. More...
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| virtual void | translate (Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) |
| | Moves the OldNode along the Cartesian axes. More...
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| virtual void | translate (const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT) |
| | Moves the OldNode along arbitrary axes. More...
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| virtual void | translate (const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) |
| | Moves the OldNode along arbitrary axes. More...
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| virtual void | yaw (const Radian &angle, TransformSpace relativeTo=TS_LOCAL) |
| | Rotate the OldNode around the Y-axis. More...
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Class representing a general-purpose OldNode an articulated scene graph.
- This is an abstract class - concrete classes are based on this for specific purposes, e.g. OldBone