OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Utility class which defines the sub-parts of an Entity. More...
#include <OgreSubEntity.h>
Public Types | |
typedef map< size_t, Vector4 >::type | CustomParameterMap |
Public Member Functions | |
virtual | ~SubEntity () |
Destructor. More... | |
bool | _getBuffersMarkedForAnimation (void) const |
Are buffers already marked as vertex animated? More... | |
VertexData * | _getHardwareVertexAnimVertexData (void) |
Advanced method to get the hardware morph vertex information. More... | |
TempBlendedBufferInfo * | _getSkelAnimTempBufferInfo (void) |
Advanced method to get the temp buffer information for software skeletal animation. More... | |
VertexData * | _getSkelAnimVertexData (void) |
Advanced method to get the temporarily blended vertex information for entities which are software skinned. More... | |
VertexData * | _getSoftwareVertexAnimVertexData (void) |
Advanced method to get the temporarily blended software morph vertex information. More... | |
TempBlendedBufferInfo * | _getVertexAnimTempBufferInfo (void) |
Advanced method to get the temp buffer information for software morph animation. More... | |
const TempBlendedBufferInfo * | _getVertexAnimTempBufferInfo (void) const |
void | _markBuffersUnusedForAnimation (void) |
Mark all vertex data as so far unanimated. More... | |
void | _markBuffersUsedForAnimation (void) |
Mark all vertex data as animated. More... | |
void | _restoreBuffersForUnusedAnimation (bool hardwareAnimation) |
Internal method to copy original vertex data to the morph structures should there be no active animation in use. More... | |
virtual void | _setHlmsHashes (uint32 hash, uint32 casterHash) |
Manually sets the hlms hashes. Don't call this directly. More... | |
virtual void | _setNullDatablock (void) |
Sets the datablock to a null pointer. More... | |
void | _updateCustomGpuParameter (const GpuProgramParameters_AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Overridden from Renderable to provide some custom behaviour. More... | |
void | addPoseWeight (size_t index, float w) |
bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. More... | |
uint8 | getCurrentMaterialLod (void) const |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. More... | |
const CustomParameterMap & | getCustomParameters (void) const |
HlmsDatablock * | getDatablock (void) const |
uint32 | getHlmsCasterHash (void) const |
uint32 | getHlmsHash (void) const |
size_t | getIndexDataEndIndex () const |
Returns the current value of the start index used for drawing. More... | |
size_t | getIndexDataStartIndex () const |
Returns the current value of the start index used for drawing. More... | |
const LightList & | getLights (void) const |
Gets a list of lights, ordered relative to how close they are to this renderable. More... | |
MaterialPtr | getMaterial (void) const |
Retrieves the material this renderable object uses. More... | |
unsigned short | getNumPoses (void) const |
unsigned short | getNumWorldTransforms (void) const |
Overridden - see Renderable. More... | |
Entity * | getParent (void) const |
Accessor to get parent Entity. More... | |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
bool | getPoseHalfPrecision () const |
bool | getPoseNormals () const |
TexBufferPacked * | getPoseTexBuffer () const |
float | getPoseWeight (size_t index) const |
float * | getPoseWeights () const |
void | getRenderOperation (RenderOperation &op, bool casterPass) |
Overridden - see Renderable. More... | |
uint8 | getRenderQueueSubGroup (void) const |
Real | getSquaredViewDepth (const Camera *cam) const |
Overridden, see Renderable. More... | |
SubMesh * | getSubMesh (void) const |
Accessor method to read mesh data. More... | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. More... | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. More... | |
virtual bool | getUseIdentityViewProjMatrixIsDynamic (void) const |
Returns whether the Hlms implementation should evaluate getUseIdentityProjection per object at runtime, or if it can assume the Renderable will remain with the same setting until the datablock is flushed (performance optimization) More... | |
virtual bool | getUseIdentityWorldMatrix (void) const |
Returns whether the world matrix is an identity matrix. More... | |
virtual OGRE_DEPRECATED const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. More... | |
const VertexArrayObjectArray & | getVaos (VertexPass vertexPass) const |
VertexData * | getVertexDataForBinding (bool casterPass) |
Retrieve the VertexData which should be used for GPU binding. More... | |
void | getWorldTransforms (Matrix4 *xform) const |
Overridden - see Renderable. More... | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. More... | |
bool | hasSkeletonAnimation (void) const |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. More... | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. More... | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. More... | |
void | resetIndexDataStartEndIndex () |
Reset the custom start/end index to the default values. More... | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More... | |
virtual void | setDatablock (HlmsDatablock *datablock) |
Assigns a datablock (i.e. HLMS Material) to this renderable. More... | |
void | setDatablock (IdString datablockName) |
Assigns a datablock (i.e. More... | |
void | setDatablockOrMaterialName (String materialName, String groupName) |
First tries to see if an HLMS datablock exist with the given name, if not, tries to search among low level materials. More... | |
void | setIndexDataEndIndex (size_t end_index) |
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents. More... | |
void | setIndexDataStartIndex (size_t start_index) |
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents. More... | |
virtual void | setMaterial (const MaterialPtr &material) |
Sets a Material to be used. More... | |
void | setMaterialName (const String &name, const String &groupName) |
Sets the name of the Material to be used. Prefer using HLMS setHlms. More... | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
void | setPoseWeight (size_t index, float w) |
void | setRenderQueueSubGroup (uint8 subGroup) |
Sets the render queue sub group. More... | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. More... | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. More... | |
virtual OGRE_DEPRECATED void | setUserAny (const Any &anything) |
Public Attributes | |
uint8 | mCustomParameter |
Only valid when using low level materials. More... | |
uint32 | mHlmsGlobalIndex |
Index in the vector holding this Rendrable reference in the HLMS datablock. More... | |
Friends | |
class | Entity |
class | SceneManager |
Utility class which defines the sub-parts of an Entity.
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inherited |
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virtual |
Destructor.
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inline |
Are buffers already marked as vertex animated?
VertexData* Ogre::v1::SubEntity::_getHardwareVertexAnimVertexData | ( | void | ) |
Advanced method to get the hardware morph vertex information.
TempBlendedBufferInfo* Ogre::v1::SubEntity::_getSkelAnimTempBufferInfo | ( | void | ) |
Advanced method to get the temp buffer information for software skeletal animation.
VertexData* Ogre::v1::SubEntity::_getSkelAnimVertexData | ( | void | ) |
Advanced method to get the temporarily blended vertex information for entities which are software skinned.
VertexData* Ogre::v1::SubEntity::_getSoftwareVertexAnimVertexData | ( | void | ) |
Advanced method to get the temporarily blended software morph vertex information.
TempBlendedBufferInfo* Ogre::v1::SubEntity::_getVertexAnimTempBufferInfo | ( | void | ) |
Advanced method to get the temp buffer information for software morph animation.
const TempBlendedBufferInfo* Ogre::v1::SubEntity::_getVertexAnimTempBufferInfo | ( | void | ) | const |
void Ogre::v1::SubEntity::_markBuffersUnusedForAnimation | ( | void | ) |
Mark all vertex data as so far unanimated.
void Ogre::v1::SubEntity::_markBuffersUsedForAnimation | ( | void | ) |
Mark all vertex data as animated.
void Ogre::v1::SubEntity::_restoreBuffersForUnusedAnimation | ( | bool | hardwareAnimation | ) |
Internal method to copy original vertex data to the morph structures should there be no active animation in use.
Manually sets the hlms hashes. Don't call this directly.
Reimplemented in Ogre::SubItem.
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virtual |
Sets the datablock to a null pointer.
Use case: If you will be destroying an HlmsDatablock and all Renderables associated by it; it makes no sense to change the Renderable's datablock to a default one, only to be destroyed immediately after (you pay an unnecessary performance price).
Reimplemented from Ogre::Renderable.
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virtual |
Overridden from Renderable to provide some custom behaviour.
Reimplemented from Ogre::Renderable.
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inherited |
Referenced by Ogre::SubItem::getParent().
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Method which reports whether this renderable would normally cast a shadow.
Reimplemented from Ogre::Renderable.
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inlineinherited |
References ARRAY_PACKED_REALS, and Ogre::LodStrategy::lodSet().
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inlineinherited |
Gets the custom value associated with this Renderable at the given index.
index | Index of the parameter to retrieve. |
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
size_t Ogre::v1::SubEntity::getIndexDataEndIndex | ( | ) | const |
Returns the current value of the start index used for drawing.
size_t Ogre::v1::SubEntity::getIndexDataStartIndex | ( | ) | const |
Returns the current value of the start index used for drawing.
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virtual |
Gets a list of lights, ordered relative to how close they are to this renderable.
Implements Ogre::Renderable.
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inherited |
Retrieves the material this renderable object uses.
It may be null if it's using the HLMS. getDatablock
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inherited |
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virtual |
Overridden - see Renderable.
Reimplemented from Ogre::Renderable.
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inlinevirtualinherited |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::v1::BorderRenderable.
Referenced by Ogre::v1::BorderRenderable::getPolygonModeOverrideable().
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inherited |
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inherited |
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inherited |
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inherited |
Referenced by Ogre::SubItem::getParent().
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inherited |
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virtual |
Overridden - see Renderable.
Implements Ogre::Renderable.
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inlineinherited |
References Ogre::NumVertexPass.
Overridden, see Renderable.
SubMesh* Ogre::v1::SubEntity::getSubMesh | ( | void | ) | const |
Accessor method to read mesh data.
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inlineinherited |
Returns whether or not to use an 'identity' projection.
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inlineinherited |
Returns whether or not to use an 'identity' view.
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inlinevirtualinherited |
Returns whether the Hlms implementation should evaluate getUseIdentityProjection per object at runtime, or if it can assume the Renderable will remain with the same setting until the datablock is flushed (performance optimization)
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inlinevirtualinherited |
Returns whether the world matrix is an identity matrix.
Reimplemented in Ogre::v1::BillboardSet.
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inlinevirtualinherited |
Retrieves the custom user value associated with this object.
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inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
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inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
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inlineinherited |
VertexData* Ogre::v1::SubEntity::getVertexDataForBinding | ( | bool | casterPass | ) |
Retrieve the VertexData which should be used for GPU binding.
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virtual |
Overridden - see Renderable.
Implements Ogre::Renderable.
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inlineinherited |
Checks whether a custom value is associated with this Renderable at the given index.
index | Index of the parameter to check for existence. |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
operator new, with debug line info
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inlineinherited |
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inlineinherited |
placement operator new
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inlineinherited |
array operator new, with debug line info
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inlineinherited |
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inlinevirtualinherited |
Called immediately after the Renderable has been rendered.
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inlinevirtualinherited |
Called just prior to the Renderable being rendered.
Reimplemented in Ogre::v1::BillboardChain.
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inlineinherited |
Removes a custom value which is associated with this Renderable at the given index.
index | Index of the parameter to remove. |
void Ogre::v1::SubEntity::resetIndexDataStartEndIndex | ( | ) |
Reset the custom start/end index to the default values.
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inlineinherited |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. |
value | The value to associate. |
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virtual |
Assigns a datablock (i.e. HLMS Material) to this renderable.
Reimplemented from Ogre::Renderable.
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inherited |
Assigns a datablock (i.e.
HLMS material) based on its unique name.
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inherited |
First tries to see if an HLMS datablock exist with the given name, if not, tries to search among low level materials.
void Ogre::v1::SubEntity::setIndexDataEndIndex | ( | size_t | end_index | ) |
void Ogre::v1::SubEntity::setIndexDataStartIndex | ( | size_t | start_index | ) |
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents.
Default value is zero so that the entire index buffer is used when drawing. Valid values are zero to getIndexDataEndIndex()
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Sets the name of the Material to be used. Prefer using HLMS setHlms.
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inlinevirtualinherited |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
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inherited |
Referenced by Ogre::SubItem::getParent().
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inlineinherited |
Sets the render queue sub group.
subGroup | The sub group. This value can't exceed OGRE_MAKE_MASK( SubRqIdBits ) RenderQueue |
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inlineinherited |
Sets whether or not to use an 'identity' projection.
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inlineinherited |
Sets whether or not to use an 'identity' view.
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inlinevirtualinherited |
Sets any kind of user value on this object.
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friend |
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friend |
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inherited |
Only valid when using low level materials.
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inherited |
Index in the vector holding this Rendrable reference in the HLMS datablock.
Used for O(1) removals.