#include <OgreD3D11VertexArrayObject.h>
◆ D3D11VertexArrayObjectShared()
◆ mIndexBuffer
ComPtr<ID3D11Buffer> Ogre::D3D11VertexArrayObjectShared::mIndexBuffer |
◆ mIndexFormat
DXGI_FORMAT Ogre::D3D11VertexArrayObjectShared::mIndexFormat |
◆ mOffsets
UINT Ogre::D3D11VertexArrayObjectShared::mOffsets[16] |
◆ mStrides
UINT Ogre::D3D11VertexArrayObjectShared::mStrides[16] |
◆ mVertexBuffers
ComPtr<ID3D11Buffer> Ogre::D3D11VertexArrayObjectShared::mVertexBuffers[16] |
The documentation for this struct was generated from the following file: