#include <OgreLodData.h>
◆ computeNormal()
void Ogre::LodData::Triangle::computeNormal |
( |
| ) |
|
Vertex ID in the buffer associated with the submeshID.
◆ getVertexID()
unsigned int Ogre::LodData::Triangle::getVertexID |
( |
const Vertex * |
v | ) |
const |
◆ hasVertex()
bool Ogre::LodData::Triangle::hasVertex |
( |
const Vertex * |
v | ) |
const |
◆ isMalformed()
bool Ogre::LodData::Triangle::isMalformed |
( |
| ) |
|
◆ isRemoved
bool Ogre::LodData::Triangle::isRemoved |
◆ normal
Vector3 Ogre::LodData::Triangle::normal |
◆ submeshID
unsigned short Ogre::LodData::Triangle::submeshID |
◆ vertex
Vertex* Ogre::LodData::Triangle::vertex[3] |
◆ vertexID
unsigned int Ogre::LodData::Triangle::vertexID[3] |
ID of the submesh. Usable with mMesh.getSubMesh() function.
The documentation for this struct was generated from the following file: