OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::float4 Struct Reference

#include <OgreShaderPrimitives.h>

+ Inheritance diagram for Ogre::float4:

Public Member Functions

 float4 ()
 
 float4 (const Vector4 &val)
 
 float4 (const Vector2 &valXY, const Vector2 &valZW)
 
Vector3 toVec3 () const
 

Public Attributes

float w
 
float x
 
float y
 
float z
 

Constructor & Destructor Documentation

◆ float4() [1/3]

Ogre::float4::float4 ( )
inline

◆ float4() [2/3]

Ogre::float4::float4 ( const Vector4 val)
inline

◆ float4() [3/3]

Ogre::float4::float4 ( const Vector2 valXY,
const Vector2 valZW 
)
inline

Member Function Documentation

◆ toVec3()

Vector3 Ogre::type4< float >::toVec3 ( ) const
inlineinherited

Member Data Documentation

◆ w

float Ogre::type4< float >::w
inherited

◆ x

float Ogre::type4< float >::x
inherited

◆ y

float Ogre::type4< float >::y
inherited

◆ z

float Ogre::type4< float >::z
inherited

The documentation for this struct was generated from the following file: