OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::v1::VertexBoneAssignment_s Struct Reference

Records the assignment of a single vertex to a single bone with the corresponding weight. More...

#include <OgreVertexBoneAssignment.h>

Public Attributes

unsigned short boneIndex
 
unsigned int vertexIndex
 
Real weight
 

Detailed Description

Records the assignment of a single vertex to a single bone with the corresponding weight.

Remarks
This simple struct simply holds a vertex index, bone index and weight representing the assignment of a vertex to a bone for skeletal animation. There may be many of these per vertex if blended vertex assignments are allowed.

Member Data Documentation

◆ boneIndex

unsigned short Ogre::v1::VertexBoneAssignment_s::boneIndex

◆ vertexIndex

unsigned int Ogre::v1::VertexBoneAssignment_s::vertexIndex

◆ weight

Real Ogre::v1::VertexBoneAssignment_s::weight

The documentation for this struct was generated from the following file: