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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"Classes | |
| struct | Ogre::v1::VertexBoneAssignment_s |
| Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
| struct | Ogre::VertexBoneAssignment |
| Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
| Ogre::v1 | |
Typedefs | |
| typedef struct Ogre::v1::VertexBoneAssignment_s | Ogre::v1::VertexBoneAssignment |
| Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
Functions | |
| bool | Ogre::operator< (const VertexBoneAssignment &_l, uint32 _vertexIndex) |
| bool | Ogre::operator< (uint32 _vertexIndex, const VertexBoneAssignment &_r) |