OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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#include "OgreD3D11Prerequisites.h"
#include "OgreD3D11DeviceResource.h"
#include "OgreRenderPassDescriptor.h"
#include "OgreRenderSystem.h"
#include "OgreCommon.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
struct | Ogre::D3D11FrameBufferDescValue |
class | Ogre::D3D11RenderPassDescriptor |
D3D11 will share groups of ID3D11RenderTargetView all D3D11RenderPassDescriptor that share the same RTV setup. More... | |
Namespaces | |
Ogre | |
Typedefs | |
typedef map< FrameBufferDescKey, D3D11FrameBufferDescValue >::type | Ogre::D3D11FrameBufferDescMap |