OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
Classes
|
Namespaces
OgreDecal.h File Reference
#include "
OgreMovableObject.h
"
#include "
OgreRenderable.h
"
#include "
OgreTextureGpuListener.h
"
Classes
class
Ogre::Decal
Decals can have diffuse, normal map, and emissive on top of regular objects.
More...
class
Ogre::DecalFactory
Namespaces
Ogre
OgreMain
include
OgreDecal.h
Generated by
1.9.1