OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
|
Classes | |
struct | Ogre::VertexArrayObject |
Vertex array objects (Vaos) are immutable objects that describe a combination of vertex buffers and index buffer with a given operation type. More... | |
struct | Ogre::VertexArrayObject::ReadRequests |
Namespaces | |
Ogre | |
Typedefs | |
typedef map< VertexBufferPacked *, VertexBufferPacked * >::type | Ogre::SharedVertexBufferMap |
When cloning Vaos, some vertex buffers are used multiple times for LOD'ing purposes (only the IndexBuffer changes). More... | |
typedef vector< VertexBufferPacked * >::type | Ogre::VertexBufferPackedVec |