OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
|
See AsyncTextureTicket. More...
#include <OgreGL3PlusAsyncTextureTicket.h>
Public Types | |
enum | Reason { Unknown , FromStorageToSysRam , FromSysRamToStorage , GainedResidency , LostResidency , PoolTextureSlotChanged , ResidentToSysRamSync , MetadataCacheOutOfDate , ExceptionThrown , FsaaSettingAlteredByApi , ReadyForRendering , Deleted } |
enum | Status { Ready , Downloading , Mapped } |
Public Member Functions | |
GL3PlusAsyncTextureTicket (uint32 width, uint32 height, uint32 depthOrSlices, TextureTypes::TextureTypes textureType, PixelFormatGpu pixelFormatFamily, GL3PlusVaoManager *vaoManager, bool supportsGetTextureSubImage) | |
~GL3PlusAsyncTextureTicket () override | |
virtual bool | canMapMoreThanOneSlice () const |
See Image2::convertFromTexture for an example of how to use AyncTextureTicket. More... | |
void | download (TextureGpu *textureSrc, uint8 mipLevel, bool accurateTracking, TextureBox *srcBox=0, bool bImmediate=false) |
Downloads textureSrc into this ticket. More... | |
size_t | getBytesPerImage () const |
size_t | getBytesPerRow () const |
uint32 | getDepth () const |
For TypeCube & TypeCubeArray, this value returns 1. More... | |
uint32 | getDepthOrSlices () const |
uint32 | getHeight () const |
uint32 | getNumSlices () const |
For TypeCube this value returns 6. More... | |
PixelFormatGpu | getPixelFormatFamily () const |
uint32 | getWidth () const |
TextureBox | map (uint32 slice) |
Maps the buffer for CPU access. More... | |
void | notifyTextureChanged (TextureGpu *texture, TextureGpuListener::Reason reason, void *extraData) override |
TextureGpuListener overload. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, void *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
bool | queryIsTransferDone () override |
virtual bool | shouldStayLoaded (TextureGpu *texture) |
Return true if this TextureGpu should likely stay loaded or else graphical changes could occur. More... | |
void | unmap () |
Unmaps the pointer mapped with map(). More... | |
See AsyncTextureTicket.
|
inherited |
Enumerator | |
---|---|
Unknown | |
FromStorageToSysRam | OnStorage -> OnSystemRam. |
FromSysRamToStorage | OnSystemRam -> OnStorage. |
GainedResidency | OnStorage -> Resident OnSystemRam -> Resident See ReadyForRendering. |
LostResidency | Resident -> OnStorage Resident -> OnSystemRam. |
PoolTextureSlotChanged | |
ResidentToSysRamSync | Only called while TextureGpu is still Resident, and strategy is AlwaysKeepSystemRamCopy. This listener happens when something was done to the TextureGpu that modifies its contents in the GPU, and were thus forced to sync those values back to SystemRam. This listener calls tells that sync is over. |
MetadataCacheOutOfDate | The Metadata cache was out of date and we had to do a ping-pong. Expect this to be followed by at least LostResidency and GainedResidency calls This is very important, because if you were expecting certain sequence of calls (e.g. you were expecting a LostResidency soon to arrive), expect that to be changed. See TextureGpuManager for details about the metadata cache. |
ExceptionThrown | Called when the worker thread caught an exception. This exception has already been logged, and the texture resumed loading normally with a white 2x2 RGBA8 fallback. This listener will get called from the main thread. The texture may still have pending residency transitions (e.g. it may still be loading the 2x2 fallback) Cast Exception e = reinterpret_cast<Exception>( extraData ); to know more info |
FsaaSettingAlteredByApi | Requested FSAA (MSAA / CSAA / EQAA / etc) is not supported by the API, and thus the setting had to be downgraded. Note this may happen on device lost, and a new GPU became in use; thus it's possible for a TextureGpu to initially support certain FSAA but later change. |
ReadyForRendering | This Reason is called when TextureGpu::notifyDataIsReady is called. This normally means worker thread is done loading texture from file and uploading it to GPU; and can now be used for rendering. It does NOT mean that Ogre has finished issueing rendering commands to a RenderTexture and is now ready to be presented to the monitor. |
Deleted |
|
inherited |
Ogre::GL3PlusAsyncTextureTicket::GL3PlusAsyncTextureTicket | ( | uint32 | width, |
uint32 | height, | ||
uint32 | depthOrSlices, | ||
TextureTypes::TextureTypes | textureType, | ||
PixelFormatGpu | pixelFormatFamily, | ||
GL3PlusVaoManager * | vaoManager, | ||
bool | supportsGetTextureSubImage | ||
) |
|
override |
|
inlinevirtualinherited |
See Image2::convertFromTexture for an example of how to use AyncTextureTicket.
|
inherited |
Downloads textureSrc into this ticket.
The size (resolution) of this ticket must match exactly of the region to download.
textureSrc | Texture to download from. Must be resident. |
mipLevel | Mip level to download. |
accurateTracking | When false, you will be mapping this texture much further along (i.e. after 2-3 frames) Useful when constantly streaming GPU content to the CPU with 3 frames delay. When true, we will accurately track the status of this transfer, which has higher driver overhead. |
srcBox | When nullptr, we'll download the whole texture (its selected mip level) When not nullptr, we'll download the region within the texture. This region must resolution must match exactly that of this ticket (e.g. bytesPerRow may be much bigger than you expect!) |
bImmediate | When bImmediate is true, we will download from the GPU if texture is currently resident and ready; even if there are pending residency changes. If it's not ready, we'll listen for when it is. |
|
inherited |
|
inherited |
|
inherited |
For TypeCube & TypeCubeArray, this value returns 1.
|
inherited |
|
inherited |
|
inherited |
For TypeCube this value returns 6.
For TypeCubeArray, value returns numSlices * 6u.
|
inherited |
|
inherited |
|
inherited |
Maps the buffer for CPU access.
Will stall if transfer from GPU memory to staging area hasn't finished yet. See queryIsTransferDone.
slice | First slice to map. Textures below 2048x2048 are guaranteed to be able to access [slice; getNumSlices). Textures above that will only be able to access [slice; slice+1) |
|
overridevirtualinherited |
TextureGpuListener overload.
Implements Ogre::TextureGpuListener.
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
operator new, with debug line info
|
inlineinherited |
placement operator new
|
inlineinherited |
|
inlineinherited |
array operator new, with debug line info
|
overridevirtual |
Reimplemented from Ogre::AsyncTextureTicket.
|
inlinevirtualinherited |
Return true if this TextureGpu should likely stay loaded or else graphical changes could occur.
Return false if it is certainly safe to unload.
Reimplemented in Ogre::VctLighting, and Ogre::OGRE_HLMS_TEXTURE_BASE_CLASS.
|
inherited |
Unmaps the pointer mapped with map().