OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
|
Specialisation of HardwareBufferManagerBase to emulate hardware buffers. More...
#include <OgreDefaultHardwareBufferManager.h>
Public Types | |
enum | BufferLicenseType { BLT_MANUAL_RELEASE , BLT_AUTOMATIC_RELEASE } |
Public Member Functions | |
DefaultHardwareBufferManagerBase () | |
~DefaultHardwareBufferManagerBase () | |
virtual void | _forceReleaseBufferCopies (const HardwareVertexBufferSharedPtr &sourceBuffer) |
Internal method that forces the release of copies of a given buffer. More... | |
virtual void | _forceReleaseBufferCopies (HardwareVertexBuffer *sourceBuffer) |
Internal method that forces the release of copies of a given buffer. More... | |
virtual void | _freeUnusedBufferCopies () |
Free all unused vertex buffer copies. More... | |
void | _notifyIndexBufferDestroyed (HardwareIndexBuffer *buf) |
Notification that a hardware index buffer has been destroyed. More... | |
void | _notifyVertexBufferDestroyed (HardwareVertexBuffer *buf) |
Notification that a hardware vertex buffer has been destroyed. More... | |
virtual void | _releaseBufferCopies (bool forceFreeUnused=false) |
Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE. More... | |
virtual HardwareVertexBufferSharedPtr | allocateVertexBufferCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) |
Allocates a copy of a given vertex buffer. More... | |
HardwareIndexBufferSharedPtr | createIndexBuffer (HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override |
Create a hardware index buffer. More... | |
HardwareVertexBufferSharedPtr | createVertexBuffer (size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override |
Creates a vertex buffer. More... | |
virtual VertexBufferBinding * | createVertexBufferBinding () |
Creates a new VertexBufferBinding. More... | |
virtual VertexDeclaration * | createVertexDeclaration () |
Creates a new vertex declaration. More... | |
virtual void | destroyVertexBufferBinding (VertexBufferBinding *binding) |
Destroys a VertexBufferBinding. More... | |
virtual void | destroyVertexDeclaration (VertexDeclaration *decl) |
Destroys a vertex declaration. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, void *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
virtual void | registerVertexBufferSourceAndCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) |
Registers a vertex buffer as a copy of another. More... | |
virtual void | releaseVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy) |
Manually release a vertex buffer copy for others to subsequently use. More... | |
virtual void | touchVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy) |
Tell engine that the vertex buffer copy intent to reuse. More... | |
Specialisation of HardwareBufferManagerBase to emulate hardware buffers.
|
inherited |
Ogre::v1::DefaultHardwareBufferManagerBase::DefaultHardwareBufferManagerBase | ( | ) |
Ogre::v1::DefaultHardwareBufferManagerBase::~DefaultHardwareBufferManagerBase | ( | ) |
|
virtualinherited |
Internal method that forces the release of copies of a given buffer.
sourceBuffer | The source buffer as a shared pointer. Any buffer copies created from the source buffer are deleted. |
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::_forceReleaseBufferCopies().
|
virtualinherited |
Internal method that forces the release of copies of a given buffer.
sourceBuffer | The source buffer as a pointer. Any buffer copies created from the source buffer are deleted. |
Reimplemented in Ogre::v1::HardwareBufferManager.
|
virtualinherited |
Free all unused vertex buffer copies.
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::_freeUnusedBufferCopies().
|
inherited |
Notification that a hardware index buffer has been destroyed.
Referenced by Ogre::v1::HardwareBufferManager::_notifyIndexBufferDestroyed().
|
inherited |
Notification that a hardware vertex buffer has been destroyed.
Referenced by Ogre::v1::HardwareBufferManager::_notifyVertexBufferDestroyed().
|
virtualinherited |
Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE.
forceFreeUnused | If true , free all unused temporary buffers. If false , auto detect and free all unused temporary buffers based on temporary buffers utilization. |
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::_releaseBufferCopies().
|
virtualinherited |
Allocates a copy of a given vertex buffer.
sourceBuffer | The source buffer to use as a copy. |
licenseType | The type of license required on this buffer - automatic release causes this class to release licenses every frame so that they can be reallocated anew. |
licensee | Pointer back to the class requesting the copy, which must implement HardwareBufferLicense in order to be notified when the license expires. |
copyData | If true , the current data is copied as well as the structure of the buffer/ |
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::allocateVertexBufferCopy().
|
overridevirtual |
Create a hardware index buffer.
Implements Ogre::v1::HardwareBufferManagerBase.
|
overridevirtual |
Creates a vertex buffer.
Implements Ogre::v1::HardwareBufferManagerBase.
|
virtualinherited |
Creates a new VertexBufferBinding.
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::createVertexBufferBinding().
|
virtualinherited |
Creates a new vertex declaration.
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::createVertexDeclaration().
|
virtualinherited |
Destroys a VertexBufferBinding.
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::destroyVertexBufferBinding().
|
virtualinherited |
Destroys a vertex declaration.
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::destroyVertexDeclaration().
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
operator new, with debug line info
|
inlineinherited |
placement operator new
|
inlineinherited |
|
inlineinherited |
array operator new, with debug line info
|
virtualinherited |
Registers a vertex buffer as a copy of another.
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::registerVertexBufferSourceAndCopy().
|
virtualinherited |
Manually release a vertex buffer copy for others to subsequently use.
bufferCopy | The buffer copy. The caller is expected to delete or at least no longer use this reference, since another user may well begin to modify the contents of the buffer. |
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::releaseVertexBufferCopy().
|
virtualinherited |
Tell engine that the vertex buffer copy intent to reuse.
bufferCopy | The buffer copy. The caller is expected to keep this buffer copy for use. |
Reimplemented in Ogre::v1::HardwareBufferManager.
Referenced by Ogre::v1::HardwareBufferManager::touchVertexBufferCopy().