OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::BoundUav Struct Reference

#include <OgreRenderSystem.h>

Public Attributes

ResourceAccess::ResourceAccess boundAccess
 
GpuTrackedResourcerttOrBuffer
 

Member Data Documentation

◆ boundAccess

ResourceAccess::ResourceAccess Ogre::BoundUav::boundAccess

◆ rttOrBuffer

GpuTrackedResource* Ogre::BoundUav::rttOrBuffer

The documentation for this struct was generated from the following file: