OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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#include <OgreCompositorPassUavDef.h>
Public Member Functions | |
TextureSource (uint32 _uavSlot, IdString _textureName, bool _isExternal, ResourceAccess::ResourceAccess _access, int32 _mipmapLevel, PixelFormatGpu _pixelFormat) | |
Public Attributes | |
ResourceAccess::ResourceAccess | access |
bool | isExternal |
int32 | mipmapLevel |
PixelFormatGpu | pixelFormat |
IdString | textureName |
Name of the texture (can come from input channel, local textures, or global ones) Not used if externalTextureName is not empty. More... | |
uint32 | uavSlot |
Index of texture unit state to change. More... | |
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inline |
ResourceAccess::ResourceAccess Ogre::CompositorPassUavDef::TextureSource::access |
bool Ogre::CompositorPassUavDef::TextureSource::isExternal |
int32 Ogre::CompositorPassUavDef::TextureSource::mipmapLevel |
PixelFormatGpu Ogre::CompositorPassUavDef::TextureSource::pixelFormat |
IdString Ogre::CompositorPassUavDef::TextureSource::textureName |
Name of the texture (can come from input channel, local textures, or global ones) Not used if externalTextureName is not empty.
uint32 Ogre::CompositorPassUavDef::TextureSource::uavSlot |
Index of texture unit state to change.