OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::ComputeProperty Struct Reference

#include <OgreHlmsCompute.h>

Static Public Attributes

static const IdString MaxTextureSlot
 
static const IdString MaxUavSlot
 
static const IdString NumTextureSlots
 
static const IdString NumThreadGroupsX
 
static const IdString NumThreadGroupsY
 
static const IdString NumThreadGroupsZ
 
static const IdString NumUavSlots
 
static const char * Texture
 
static const IdString ThreadsPerGroupX
 
static const IdString ThreadsPerGroupY
 
static const IdString ThreadsPerGroupZ
 
static const IdString TypedUavLoad
 
static const char * Uav
 

Member Data Documentation

◆ MaxTextureSlot

const IdString Ogre::ComputeProperty::MaxTextureSlot
static

◆ MaxUavSlot

const IdString Ogre::ComputeProperty::MaxUavSlot
static

◆ NumTextureSlots

const IdString Ogre::ComputeProperty::NumTextureSlots
static

◆ NumThreadGroupsX

const IdString Ogre::ComputeProperty::NumThreadGroupsX
static

◆ NumThreadGroupsY

const IdString Ogre::ComputeProperty::NumThreadGroupsY
static

◆ NumThreadGroupsZ

const IdString Ogre::ComputeProperty::NumThreadGroupsZ
static

◆ NumUavSlots

const IdString Ogre::ComputeProperty::NumUavSlots
static

◆ Texture

const char* Ogre::ComputeProperty::Texture
static

◆ ThreadsPerGroupX

const IdString Ogre::ComputeProperty::ThreadsPerGroupX
static

◆ ThreadsPerGroupY

const IdString Ogre::ComputeProperty::ThreadsPerGroupY
static

◆ ThreadsPerGroupZ

const IdString Ogre::ComputeProperty::ThreadsPerGroupZ
static

◆ TypedUavLoad

const IdString Ogre::ComputeProperty::TypedUavLoad
static

◆ Uav

const char* Ogre::ComputeProperty::Uav
static

The documentation for this struct was generated from the following file: