OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgrePose.h"
#include "OgreRotationalSpline.h"
#include "OgreSimpleSpline.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::v1::AnimationTrack |
A 'track' in an animation sequence, i.e. More... | |
class | Ogre::v1::AnimationTrack::Listener |
Listener allowing you to override certain behaviour of a track, for example to drive animation procedurally. More... | |
class | Ogre::v1::NodeAnimationTrack |
Specialised AnimationTrack for dealing with node transforms. More... | |
class | Ogre::v1::NumericAnimationTrack |
Specialised AnimationTrack for dealing with generic animable values. More... | |
class | Ogre::v1::OldNodeAnimationTrack |
Specialised AnimationTrack for dealing with node transforms. More... | |
class | Ogre::v1::TimeIndex |
Time index object used to search keyframe at the given position. More... | |
class | Ogre::v1::VertexAnimationTrack |
Specialised AnimationTrack for dealing with changing vertex position information. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::v1 | |
Enumerations | |
enum | Ogre::v1::VertexAnimationType { Ogre::v1::VAT_NONE = 0 , Ogre::v1::VAT_MORPH = 1 , Ogre::v1::VAT_POSE = 2 } |
Type of vertex animation. More... | |