OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreAnimationTrack.h File Reference
#include "OgrePrerequisites.h"
#include "OgrePose.h"
#include "OgreRotationalSpline.h"
#include "OgreSimpleSpline.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::v1::AnimationTrack
 A 'track' in an animation sequence, i.e. More...
 
class  Ogre::v1::AnimationTrack::Listener
 Listener allowing you to override certain behaviour of a track, for example to drive animation procedurally. More...
 
class  Ogre::v1::NodeAnimationTrack
 Specialised AnimationTrack for dealing with node transforms. More...
 
class  Ogre::v1::NumericAnimationTrack
 Specialised AnimationTrack for dealing with generic animable values. More...
 
class  Ogre::v1::OldNodeAnimationTrack
 Specialised AnimationTrack for dealing with node transforms. More...
 
class  Ogre::v1::TimeIndex
 Time index object used to search keyframe at the given position. More...
 
class  Ogre::v1::VertexAnimationTrack
 Specialised AnimationTrack for dealing with changing vertex position information. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::v1
 

Enumerations

enum  Ogre::v1::VertexAnimationType { Ogre::v1::VAT_NONE = 0 , Ogre::v1::VAT_MORPH = 1 , Ogre::v1::VAT_POSE = 2 }
 Type of vertex animation. More...