OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreBillboardParticleRenderer.h File Reference

Classes

class  Ogre::v1::BillboardParticleRenderer
 Specialisation of ParticleSystemRenderer to render particles using a BillboardSet. More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdAccurateFacing
 Command object for accurate facing(see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdBillboardOrigin
 Command object for billboard origin (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdBillboardRotationType
 Command object for billboard rotation type (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdBillboardType
 Command object for billboard type (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdCommonDirection
 Command object for common direction (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdCommonUpVector
 Command object for common up-vector (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdPointRendering
 Command object for point rendering (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdTextureSlices
 Command object for TextureSlices (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRenderer::CmdTextureStacks
 Command object for TextureStacks (see ParamCommand). More...
 
class  Ogre::v1::BillboardParticleRendererFactory
 Factory class for BillboardParticleRenderer. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::v1