|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "Math/Array/OgreBoneTransform.h"#include "OgreId.h"#include "OgreHeaderPrefix.h"#include "OgreBone.inl"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Bone | 
| Class representing a Bone in the join hierarchy of a skeleton.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |