OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreBone.h File Reference
#include "OgrePrerequisites.h"
#include "Math/Array/OgreBoneTransform.h"
#include "OgreId.h"
#include "OgreHeaderPrefix.h"
#include "OgreBone.inl"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Bone
 Class representing a Bone in the join hierarchy of a skeleton. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>