|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "Compositor/Pass/OgreCompositorPassDef.h"#include "OgrePixelFormatGpu.h"#include "ogrestd/map.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositorPass | 
| Abstract class for compositor passes.  More... | |
| struct | Ogre::CompositorTexture | 
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| Typedefs | |
| typedef vector< CompositorTexture >::type | Ogre::CompositorTextureVec |