|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgreHeaderPrefix.h"#include "Compositor/OgreCompositorNodeDef.h"#include "OgreMath.h"#include "OgreVector2.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositorShadowNodeDef | 
| Shadow Nodes are special nodes (not to be confused with.  More... | |
| class | Ogre::ShadowTextureDefinition | 
| Local texture definition.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| Enumerations | |
| enum | Ogre::ShadowMapTechniques { Ogre::SHADOWMAP_UNIFORM , Ogre::SHADOWMAP_PLANEOPTIMAL , Ogre::SHADOWMAP_FOCUSED , Ogre::SHADOWMAP_PSSM } |