OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "Compositor/OgreCompositorChannel.h"
#include "Compositor/OgreCompositorWorkspaceDef.h"
#include "OgreResourceTransition.h"
#include "OgreVector4.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorWorkspace |
A compositor workspace is the main interface to render into an RT, be it a RenderWindow or an RTT (Render Texture Target). More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Typedefs | |
typedef map< TextureGpu *, FastArray< CompositorPass * > >::type | Ogre::PassesByRenderWindowMap |