|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "Compositor/OgreCompositorChannel.h"#include "Compositor/OgreCompositorWorkspaceDef.h"#include "OgreResourceTransition.h"#include "OgreVector4.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositorWorkspace | 
| A compositor workspace is the main interface to render into an RT, be it a RenderWindow or an RTT (Render Texture Target).  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| Typedefs | |
| typedef map< TextureGpu *, FastArray< CompositorPass * > >::type | Ogre::PassesByRenderWindowMap |