|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgreGLES2Prerequisites.h"#include "OgreHighLevelGpuProgram.h"#include "OgreGLES2ManagedResource.h"| Classes | |
| class | Ogre::GLSLESShader | 
| Specialisation of HighLevelGpuProgram to encapsulate shader objects obtained from compiled shaders written in the OpenGL Shader Language (GLSL ES) for OpenGL ES 2.0.  More... | |
| class | Ogre::GLSLESShader::CmdOptimisation | 
| Command object for running the GLSL optimiser.  More... | |
| class | Ogre::GLSLESShader::CmdPreprocessorDefines | 
| Command object for setting macro defines.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |