OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreGLES2Prerequisites.h"
#include "OgreHighLevelGpuProgram.h"
#include "OgreGLES2ManagedResource.h"
Classes | |
class | Ogre::GLSLESShader |
Specialisation of HighLevelGpuProgram to encapsulate shader objects obtained from compiled shaders written in the OpenGL Shader Language (GLSL ES) for OpenGL ES 2.0. More... | |
class | Ogre::GLSLESShader::CmdOptimisation |
Command object for running the GLSL optimiser. More... | |
class | Ogre::GLSLESShader::CmdPreprocessorDefines |
Command object for setting macro defines. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |