OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreGLSLESShader.h File Reference

Classes

class  Ogre::GLSLESShader
 Specialisation of HighLevelGpuProgram to encapsulate shader objects obtained from compiled shaders written in the OpenGL Shader Language (GLSL ES) for OpenGL ES 2.0. More...
 
class  Ogre::GLSLESShader::CmdOptimisation
 Command object for running the GLSL optimiser. More...
 
class  Ogre::GLSLESShader::CmdPreprocessorDefines
 Command object for setting macro defines. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>