OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreGpuProgramParams.h"
#include "OgreResource.h"
#include "OgreSharedPtr.h"
#include "OgreVector3.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::GpuProgram |
Defines a program which runs on the GPU such as a vertex or fragment program. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::PrefabRootLayout | |
Enumerations | |
enum | Ogre::GpuProgramType { Ogre::GPT_VERTEX_PROGRAM , Ogre::GPT_FRAGMENT_PROGRAM , Ogre::GPT_GEOMETRY_PROGRAM , Ogre::GPT_HULL_PROGRAM , Ogre::GPT_DOMAIN_PROGRAM , Ogre::GPT_COMPUTE_PROGRAM } |
Enumerates the types of programs which can run on the GPU. More... | |
enum | Ogre::PrefabRootLayout::PrefabRootLayout { Ogre::PrefabRootLayout::None , Ogre::PrefabRootLayout::Standard , Ogre::PrefabRootLayout::High , Ogre::PrefabRootLayout::Max } |