OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreGpuProgram.h File Reference
#include "OgrePrerequisites.h"
#include "OgreGpuProgramParams.h"
#include "OgreResource.h"
#include "OgreSharedPtr.h"
#include "OgreVector3.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::GpuProgram
 Defines a program which runs on the GPU such as a vertex or fragment program. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::PrefabRootLayout
 

Enumerations

enum  Ogre::GpuProgramType {
  Ogre::GPT_VERTEX_PROGRAM , Ogre::GPT_FRAGMENT_PROGRAM , Ogre::GPT_GEOMETRY_PROGRAM , Ogre::GPT_HULL_PROGRAM ,
  Ogre::GPT_DOMAIN_PROGRAM , Ogre::GPT_COMPUTE_PROGRAM
}
 Enumerates the types of programs which can run on the GPU. More...
 
enum  Ogre::PrefabRootLayout::PrefabRootLayout { Ogre::PrefabRootLayout::None , Ogre::PrefabRootLayout::Standard , Ogre::PrefabRootLayout::High , Ogre::PrefabRootLayout::Max }