|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreGpuProgramParams.h"#include "OgreResource.h"#include "OgreSharedPtr.h"#include "OgreVector3.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::GpuProgram | 
| Defines a program which runs on the GPU such as a vertex or fragment program.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::PrefabRootLayout | 
| Enumerations | |
| enum | Ogre::GpuProgramType { Ogre::GPT_VERTEX_PROGRAM , Ogre::GPT_FRAGMENT_PROGRAM , Ogre::GPT_GEOMETRY_PROGRAM , Ogre::GPT_HULL_PROGRAM , Ogre::GPT_DOMAIN_PROGRAM , Ogre::GPT_COMPUTE_PROGRAM } | 
| Enumerates the types of programs which can run on the GPU.  More... | |
| enum | Ogre::PrefabRootLayout::PrefabRootLayout { Ogre::PrefabRootLayout::None , Ogre::PrefabRootLayout::Standard , Ogre::PrefabRootLayout::High , Ogre::PrefabRootLayout::Max } |