|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreColourValue.h"#include "OgreCommon.h"#include "OgreHardwareBuffer.h"#include "OgreSharedPtr.h"#include "Vao/OgreVertexBufferPacked.h"#include "ogrestd/list.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::v1::HardwareVertexBuffer | 
| Specialisation of HardwareBuffer for a vertex buffer.  More... | |
| class | Ogre::v1::HardwareVertexBufferSharedPtr | 
| Shared pointer implementation used to share vertex buffers.  More... | |
| class | Ogre::v1::VertexBufferBinding | 
| Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements.  More... | |
| class | Ogre::v1::VertexDeclaration | 
| This class declares the format of a set of vertex inputs, which can be issued to the rendering API through a RenderOperation.  More... | |
| class | Ogre::v1::VertexElement | 
| This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaration.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 | 
| Typedefs | |
| typedef HardwareBufferLockGuard | Ogre::v1::HardwareVertexBufferLockGuard | 
| Locking helper. | |