|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreHlmsCommon.h"#include "OgreHlmsPso.h"#include "OgreStringVector.h"#include "OgreHlmsJson.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Hlms | 
| HLMS stands for "High Level Material System".  More... | |
| struct | Ogre::Hlms::DatablockEntry | 
| struct | Ogre::Hlms::Library | 
| struct | Ogre::HlmsBasePieces | 
| struct | Ogre::HlmsBaseProp | 
| These are "default" or "Base" properties common to many implementations and thus defined here.  More... | |
| struct | Ogre::HlmsBits | 
| struct | Ogre::HlmsPsoProp | 
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |