OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreHlmsPso.h File Reference

Classes

struct  Ogre::HlmsComputePso
 
struct  Ogre::HlmsPassPso
 IT'S MEMBERS MUST BE KEPT POD (Otherwise HlmsPso needs to be modified). More...
 
struct  Ogre::HlmsPso
 Defines a PipelineStateObject as required by Vulkan, Metal & DX12. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>