OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreHlms.h"
#include "OgreHlmsDatablock.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::HlmsDiskCache |
This class allows saving the current state of an Hlms to disk: both its compiled shaders with source and the generated PSOs. More... | |
struct | Ogre::HlmsDiskCache::Cache |
struct | Ogre::HlmsDiskCache::Pso |
struct | Ogre::HlmsDiskCache::SourceCode |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |