OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreHlmsLowLevel.h File Reference
#include "OgreHlms.h"
#include "OgreMatrix4.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::HlmsLowLevel
 This is an HLMS implementation that acts as proxy to use the Material system from Ogre 1.9 The older material system is data-driven (thanks to AutoParamDataSource) compared to HLMS where the user needs to write its own implementation in C++ (or modify an exisiting one). More...
 
struct  Ogre::LowLevelProp
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>