OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreHlmsSamplerblock.h File Reference

Classes

struct  Ogre::HlmsSamplerblock
 A sampler block contains settings that go hand in hand with a texture, and thus are common to many textures. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Enumerations

enum  Ogre::TextureAddressingMode {
  Ogre::TAM_WRAP , Ogre::TAM_MIRROR , Ogre::TAM_CLAMP , Ogre::TAM_BORDER ,
  Ogre::TAM_UNKNOWN = 99
}