OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreAnimation.h"
#include "OgreAnimationTrack.h"
#include "OgreAxisAlignedBox.h"
#include "OgreResource.h"
#include "OgreSharedPtr.h"
#include "OgreVertexBoneAssignment.h"
#include "ogrestd/unordered_map.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::v1::Mesh |
Resource holding data about 3D mesh. More... | |
struct | Ogre::v1::MeshLodUsage |
A way of recording the way each LODs is recorded this Mesh. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::v1 | |