OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreParticleSystem.h File Reference

Classes

class  Ogre::ParticleSystem
 Class defining particle system based special effects. More...
 
class  Ogre::ParticleSystem::CmdCull
 Command object for cull_each (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdEmittedEmitterQuota
 Command object for emittedEmitterQuota (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdHeight
 Command object for particle_height (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdIterationInterval
 Command object for iteration interval(see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdLocalSpace
 Command object for local space (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdMaterial
 Command object for material (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdNonvisibleTimeout
 Command object for nonvisible timeout (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdQuota
 Command object for quota (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdRenderer
 Command object for renderer (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdSorted
 Command object for sorting (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdWidth
 Command object for particle_width (see ParamCommand). More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>