OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreController.h"
#include "OgreFrameListener.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::AnimationControllerFunction |
Predefined controller function for dealing with animation. More... | |
class | Ogre::FloatGpuParameterControllerValue |
Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program. More... | |
class | Ogre::FrameTimeControllerValue |
Predefined controller value for getting the latest frame time. More... | |
class | Ogre::LinearControllerFunction |
Predefined controller function based on linear function interpolation. More... | |
class | Ogre::PassthroughControllerFunction |
Predefined controller function which just passes through the original source directly to dest. More... | |
class | Ogre::ScaleControllerFunction |
Predefined controller function which simply scales an input to an output value. More... | |
class | Ogre::TexCoordModifierControllerValue |
Predefined controller value for getting / setting a texture coordinate modifications (scales and translates). More... | |
class | Ogre::TextureFrameControllerValue |
Predefined controller value for getting / setting the frame number of a texture layer. More... | |
class | Ogre::WaveformControllerFunction |
Predefined controller function based on a waveform. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |