OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreRenderable.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreException.h"
#include "OgreIdString.h"
#include "OgreLodStrategy.h"
#include "OgreMaterial.h"
#include "OgreMatrix4.h"
#include "OgrePlane.h"
#include "OgreUserObjectBindings.h"
#include "OgreVector4.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Renderable
 Abstract class defining the interface all renderable objects must implement. More...
 
class  Ogre::RenderableAnimated
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Typedefs

typedef FastArray< VertexArrayObject * > Ogre::VertexArrayObjectArray