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| RenderableAnimated () |
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const IndexMap * | getBlendIndexToBoneIndexMap () const |
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| Renderable () |
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virtual | ~Renderable () |
| Virtual destructor needed as class has virtual methods. More...
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virtual void | _setHlmsHashes (uint32 hash, uint32 casterHash) |
| Manually sets the hlms hashes. Don't call this directly. More...
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virtual void | _setNullDatablock () |
| Sets the datablock to a null pointer. More...
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virtual void | _updateCustomGpuParameter (const GpuProgramParameters_AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. More...
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void | addPoseWeight (size_t index, float w) |
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virtual bool | getCastsShadows () const |
| Method which reports whether this renderable would normally cast a shadow. More...
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uint8 | getCurrentMaterialLod () const |
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const Vector4 & | getCustomParameter (size_t index) const |
| Gets the custom value associated with this Renderable at the given index. More...
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const CustomParameterMap & | getCustomParameters () const |
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HlmsDatablock * | getDatablock () const |
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const String & | getDatablockOrMaterialName () const |
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uint32 | getHlmsCasterHash () const |
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uint32 | getHlmsHash () const |
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virtual const LightList & | getLights () const =0 |
| Gets a list of lights, ordered relative to how close they are to this renderable. More...
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MaterialPtr | getMaterial () const |
| Retrieves the material this renderable object uses. More...
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unsigned short | getNumPoses () const |
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virtual unsigned short | getNumWorldTransforms () const |
| Returns the number of world transform matrices this renderable requires. More...
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virtual bool | getPolygonModeOverrideable () const |
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More...
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bool | getPoseHalfPrecision () const |
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bool | getPoseNormals () const |
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TexBufferPacked * | getPoseTexBuffer () const |
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float | getPoseWeight (size_t index) const |
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float * | getPoseWeights () const |
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virtual void | getRenderOperation (v1::RenderOperation &op, bool casterPass)=0 |
| Gets the render operation required to send this object to the frame buffer. More...
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uint8 | getRenderQueueSubGroup () const |
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bool | getUseIdentityProjection () const |
| Returns whether or not to use an 'identity' projection. More...
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bool | getUseIdentityView () const |
| Returns whether or not to use an 'identity' view. More...
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virtual bool | getUseIdentityViewProjMatrixIsDynamic () const |
| Returns whether the Hlms implementation should evaluate getUseIdentityProjection per object at runtime, or if it can assume the Renderable will remain with the same setting until the datablock is flushed (performance optimization) More...
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virtual bool | getUseIdentityWorldMatrix () const |
| Returns whether the world matrix is an identity matrix. More...
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virtual OGRE_DEPRECATED const Any & | getUserAny () const |
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UserObjectBindings & | getUserObjectBindings () |
| Return an instance of user objects binding associated with this class. More...
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const UserObjectBindings & | getUserObjectBindings () const |
| Return an instance of user objects binding associated with this class. More...
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const VertexArrayObjectArray & | getVaos (VertexPass vertexPass) const |
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virtual void | getWorldTransforms (Matrix4 *xform) const =0 |
| Gets the world transform matrix / matrices for this renderable object. More...
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bool | hasCustomParameter (size_t index) const |
| Checks whether a custom value is associated with this Renderable at the given index. More...
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bool | hasSkeletonAnimation () const |
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virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
| Called immediately after the Renderable has been rendered. More...
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virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
| Called just prior to the Renderable being rendered. More...
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void | removeCustomParameter (size_t index) |
| Removes a custom value which is associated with this Renderable at the given index. More...
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void | setCustomParameter (size_t index, const Vector4 &value) |
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More...
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virtual void | setDatablock (HlmsDatablock *datablock) |
| Assigns a datablock (i.e. HLMS Material) to this renderable. More...
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void | setDatablock (IdString datablockName) |
| Assigns a datablock (i.e. More...
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void | setDatablockOrMaterialName (String materialName, String groupName) |
| First tries to see if an HLMS datablock exist with the given name, if not, tries to search among low level materials. More...
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virtual void | setMaterial (const MaterialPtr &material) |
| Sets the given material. Overrides HLMS materials. More...
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void | setMaterialName (const String &name, const String &groupName) |
| Sets the name of the Material to be used. Prefer using HLMS. More...
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virtual void | setPolygonModeOverrideable (bool override) |
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More...
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void | setPoseWeight (size_t index, float w) |
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void | setRenderQueueSubGroup (uint8 subGroup) |
| Sets the render queue sub group. More...
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void | setUseIdentityProjection (bool useIdentityProjection) |
| Sets whether or not to use an 'identity' projection. More...
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void | setUseIdentityView (bool useIdentityView) |
| Sets whether or not to use an 'identity' view. More...
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virtual OGRE_DEPRECATED void | setUserAny (const Any &anything) |
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