OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreRoot.h File Reference
#include "OgrePrerequisites.h"
#include "OgreSceneManagerEnumerator.h"
#include "ogrestd/deque.h"
#include <exception>

Classes

class  Ogre::Root
 The root class of the Ogre system. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Typedefs

typedef vector< RenderSystem * >::type Ogre::RenderSystemList