OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreSkeletonAnimation.h File Reference
#include "OgreSkeletonTrack.h"
#include "OgreIdString.h"
#include "OgreRawPtr.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::SkeletonAnimation
 Represents the instance of a Skeletal animation based on its definition. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Typedefs

typedef vector< KeyFrameRigVec::const_iterator >::type Ogre::KnownKeyFramesVec