OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreSkeletonTrack.h"
#include "OgreIdString.h"
#include "OgreRawPtr.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::SkeletonAnimation |
Represents the instance of a Skeletal animation based on its definition. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Typedefs | |
typedef vector< KeyFrameRigVec::const_iterator >::type | Ogre::KnownKeyFramesVec |