OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreSkeletonAnimationDef.h File Reference
#include "OgreIdString.h"
#include "OgreSkeletonTrack.h"
#include "ogrestd/map.h"

Classes

class  Ogre::SkeletonAnimationDef
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::v1
 

Typedefs

typedef vector< SkeletonAnimationDef >::type Ogre::SkeletonAnimationDefVec