OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreSkeletonManager.h File Reference
#include "OgrePrerequisites.h"
#include "OgreIdString.h"
#include "OgreResourceManager.h"
#include "OgreSingleton.h"

Classes

class  Ogre::SkeletonManager
 Handles the management of skeleton resources. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>