|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::VisibilityFlags | 
| Variables | |
| _OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_SHADOW_CASTER | 
| Object casts shadows (is rendered to shadow camera) | |
| _OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_VISIBILITY | 
| When this is bit is clear, the obj is not rendered at all. | |
| _OgreExport const uint32 | Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS |