OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreVisibilityFlags.h File Reference

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::VisibilityFlags
 

Variables

_OgreExport const uint32 Ogre::VisibilityFlags::LAYER_SHADOW_CASTER
 Object casts shadows (is rendered to shadow camera) More...
 
_OgreExport const uint32 Ogre::VisibilityFlags::LAYER_VISIBILITY
 When this is bit is clear, the obj is not rendered at all. More...
 
_OgreExport const uint32 Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS