OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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Cache-friendly array of 3-dimensional represented as a SoA array. More...
#include <OgreArrayVector3.h>
Public Member Functions | |
ArrayVector3 () | |
ArrayVector3 () | |
ArrayVector3 () | |
ArrayVector3 (ArrayReal chunkX, ArrayReal chunkY, ArrayReal chunkZ) | |
ArrayVector3 (ArrayReal chunkX, ArrayReal chunkY, ArrayReal chunkZ) | |
ArrayVector3 (ArrayReal chunkX, ArrayReal chunkY, ArrayReal chunkZ) | |
ArrayReal | absDotProduct (const ArrayVector3 &vec) const |
Calculates the absolute dot (scalar) product of this vector with another. More... | |
ArrayReal | absDotProduct (const ArrayVector3 &vec) const |
Calculates the absolute dot (scalar) product of this vector with another. More... | |
ArrayReal | absDotProduct (const ArrayVector3 &vec) const |
Calculates the absolute dot (scalar) product of this vector with another. More... | |
void | Cmov4 (ArrayMaskR mask, const ArrayVector3 &replacement) |
Conditional move update. More... | |
void | Cmov4 (ArrayMaskR mask, const ArrayVector3 &replacement) |
Conditional move update. More... | |
void | Cmov4 (ArrayMaskR mask, const ArrayVector3 &replacement) |
Conditional move update. More... | |
void | CmovRobust (ArrayMaskR mask, const ArrayVector3 &replacement) |
Conditional move update. More... | |
void | CmovRobust (ArrayMaskR mask, const ArrayVector3 &replacement) |
Conditional move update. More... | |
void | CmovRobust (ArrayMaskR mask, const ArrayVector3 &replacement) |
Conditional move update. More... | |
Vector3 | collapseMax () const |
Takes each Vector and returns one returns a single vector. More... | |
Vector3 | collapseMax () const |
Takes each Vector and returns one returns a single vector. More... | |
Vector3 | collapseMax () const |
Takes each Vector and returns one returns a single vector. More... | |
Vector3 | collapseMin () const |
Takes each Vector and returns one returns a single vector. More... | |
Vector3 | collapseMin () const |
Takes each Vector and returns one returns a single vector. More... | |
Vector3 | collapseMin () const |
Takes each Vector and returns one returns a single vector. More... | |
ArrayVector3 | crossProduct (const ArrayVector3 &rkVector) const |
Calculates the cross-product of 2 vectors, i.e. More... | |
ArrayVector3 | crossProduct (const ArrayVector3 &rkVector) const |
Calculates the cross-product of 2 vectors, i.e. More... | |
ArrayVector3 | crossProduct (const ArrayVector3 &rkVector) const |
Calculates the cross-product of 2 vectors, i.e. More... | |
ArrayReal | distance (const ArrayVector3 &rhs) const |
Returns the distance to another vector. More... | |
ArrayReal | distance (const ArrayVector3 &rhs) const |
Returns the distance to another vector. More... | |
ArrayReal | distance (const ArrayVector3 &rhs) const |
Returns the distance to another vector. More... | |
ArrayReal | dotProduct (const ArrayVector3 &vec) const |
Calculates the dot (scalar) product of this vector with another. More... | |
ArrayReal | dotProduct (const ArrayVector3 &vec) const |
Calculates the dot (scalar) product of this vector with another. More... | |
ArrayReal | dotProduct (const ArrayVector3 &vec) const |
Calculates the dot (scalar) product of this vector with another. More... | |
Vector3 | getAsVector3 (size_t index) const |
Prefer using. More... | |
Vector3 | getAsVector3 (size_t index) const |
Prefer using. More... | |
Vector3 | getAsVector3 (size_t index) const |
Prefer using. More... | |
void | getAsVector3 (Vector3 &out, size_t index) const |
void | getAsVector3 (Vector3 &out, size_t index) const |
void | getAsVector3 (Vector3 &out, size_t index) const |
ArrayReal | getMaxComponent () const |
Returns the biggest value between x, y, z; max( x, y, z ) More... | |
ArrayReal | getMaxComponent () const |
Returns the biggest value between x, y, z; max( x, y, z ) More... | |
ArrayReal | getMaxComponent () const |
Returns the biggest value between x, y, z; max( x, y, z ) More... | |
ArrayReal | getMinComponent () const |
Returns the smallest value between x, y, z; min( x, y, z ) More... | |
ArrayReal | getMinComponent () const |
Returns the smallest value between x, y, z; min( x, y, z ) More... | |
ArrayReal | getMinComponent () const |
Returns the smallest value between x, y, z; min( x, y, z ) More... | |
void | inverseLeaveZeroes () |
Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0). More... | |
void | inverseLeaveZeroes () |
Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0). More... | |
void | inverseLeaveZeroes () |
Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0). More... | |
int | isNaN () const |
int | isNaN () const |
int | isNaN () const |
ArrayReal | length () const |
Returns the length (magnitude) of the vector. More... | |
ArrayReal | length () const |
Returns the length (magnitude) of the vector. More... | |
ArrayReal | length () const |
Returns the length (magnitude) of the vector. More... | |
void | loadFromAoS (const Real *RESTRICT_ALIAS src) |
Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3. More... | |
void | loadFromAoS (const Real *RESTRICT_ALIAS src) |
Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3. More... | |
void | loadFromAoS (const Real *RESTRICT_ALIAS src) |
Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3. More... | |
void | makeCeil (const ArrayVector3 &cmp) |
Sets this vector's components to the maximum of its own and the ones of the passed in vector. More... | |
void | makeCeil (const ArrayVector3 &cmp) |
Sets this vector's components to the maximum of its own and the ones of the passed in vector. More... | |
void | makeCeil (const ArrayVector3 &cmp) |
Sets this vector's components to the maximum of its own and the ones of the passed in vector. More... | |
void | makeFloor (const ArrayVector3 &cmp) |
Sets this vector's components to the minimum of its own and the ones of the passed in vector. More... | |
void | makeFloor (const ArrayVector3 &cmp) |
Sets this vector's components to the minimum of its own and the ones of the passed in vector. More... | |
void | makeFloor (const ArrayVector3 &cmp) |
Sets this vector's components to the minimum of its own and the ones of the passed in vector. More... | |
ArrayVector3 | midPoint (const ArrayVector3 &vec) const |
Returns a vector at a point half way between this and the passed in vector. More... | |
ArrayVector3 | midPoint (const ArrayVector3 &vec) const |
Returns a vector at a point half way between this and the passed in vector. More... | |
ArrayVector3 | midPoint (const ArrayVector3 &vec) const |
Returns a vector at a point half way between this and the passed in vector. More... | |
void | normalise () |
Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available. More... | |
void | normalise () |
Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available. More... | |
void | normalise () |
Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available. More... | |
ArrayVector3 | normalisedCopy () const |
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy. More... | |
ArrayVector3 | normalisedCopy () const |
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy. More... | |
ArrayVector3 | normalisedCopy () const |
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy. More... | |
void | operator*= (const ArrayReal fScalar) |
void | operator*= (const ArrayReal fScalar) |
void | operator*= (const ArrayReal fScalar) |
void | operator*= (const ArrayVector3 &a) |
void | operator*= (const ArrayVector3 &a) |
void | operator*= (const ArrayVector3 &a) |
void | operator*= (const Real fScalar) |
void | operator*= (const Real fScalar) |
const ArrayVector3 & | operator+ () const |
const ArrayVector3 & | operator+ () const |
const ArrayVector3 & | operator+ () const |
void | operator+= (const ArrayReal fScalar) |
void | operator+= (const ArrayReal fScalar) |
void | operator+= (const ArrayReal fScalar) |
void | operator+= (const ArrayVector3 &a) |
void | operator+= (const ArrayVector3 &a) |
void | operator+= (const ArrayVector3 &a) |
void | operator+= (const Real fScalar) |
void | operator+= (const Real fScalar) |
ArrayVector3 | operator- () const |
ArrayVector3 | operator- () const |
ArrayVector3 | operator- () const |
void | operator-= (const ArrayReal fScalar) |
void | operator-= (const ArrayReal fScalar) |
void | operator-= (const ArrayReal fScalar) |
void | operator-= (const ArrayVector3 &a) |
void | operator-= (const ArrayVector3 &a) |
void | operator-= (const ArrayVector3 &a) |
void | operator-= (const Real fScalar) |
void | operator-= (const Real fScalar) |
void | operator/= (const ArrayReal fScalar) |
void | operator/= (const ArrayReal fScalar) |
void | operator/= (const ArrayReal fScalar) |
void | operator/= (const ArrayVector3 &a) |
void | operator/= (const ArrayVector3 &a) |
void | operator/= (const ArrayVector3 &a) |
void | operator/= (const Real fScalar) |
void | operator/= (const Real fScalar) |
ArrayVector3 & | operator= (const Real fScalar) |
Copies only one vector, by looking at the indexes. More... | |
ArrayVector3 & | operator= (const Real fScalar) |
Copies only one vector, by looking at the indexes. More... | |
ArrayVector3 & | operator= (const Real fScalar) |
Copies only one vector, by looking at the indexes. More... | |
ArrayVector3 | perpendicular () const |
Generates a vector perpendicular to this vector (eg an 'up' vector). More... | |
ArrayVector3 | perpendicular () const |
Generates a vector perpendicular to this vector (eg an 'up' vector). More... | |
ArrayVector3 | perpendicular () const |
Generates a vector perpendicular to this vector (eg an 'up' vector). More... | |
ArrayVector3 | primaryAxis () const |
Extract the primary (dominant) axis from this direction vector. More... | |
ArrayVector3 | primaryAxis () const |
Extract the primary (dominant) axis from this direction vector. More... | |
ArrayVector3 | primaryAxis () const |
Extract the primary (dominant) axis from this direction vector. More... | |
ArrayVector3 | reflect (const ArrayVector3 &normal) const |
Calculates a reflection vector to the plane with the given normal . More... | |
ArrayVector3 | reflect (const ArrayVector3 &normal) const |
Calculates a reflection vector to the plane with the given normal . More... | |
ArrayVector3 | reflect (const ArrayVector3 &normal) const |
Calculates a reflection vector to the plane with the given normal . More... | |
void | setAll (const Vector3 &v) |
Sets all packed vectors to the same value as the scalar input vector. More... | |
void | setAll (const Vector3 &v) |
Sets all packed vectors to the same value as the scalar input vector. More... | |
void | setAll (const Vector3 &v) |
Sets all packed vectors to the same value as the scalar input vector. More... | |
void | setFromVector3 (const Vector3 &v, size_t index) |
void | setFromVector3 (const Vector3 &v, size_t index) |
void | setFromVector3 (const Vector3 &v, size_t index) |
void | setToSign () |
Converts the vector to (sign(x), sign(y), sign(z)) More... | |
void | setToSign () |
Converts the vector to (sign(x), sign(y), sign(z)) More... | |
void | setToSign () |
Converts the vector to (sign(x), sign(y), sign(z)) More... | |
ArrayReal | squaredDistance (const ArrayVector3 &rhs) const |
Returns the square of the distance to another vector. More... | |
ArrayReal | squaredDistance (const ArrayVector3 &rhs) const |
Returns the square of the distance to another vector. More... | |
ArrayReal | squaredDistance (const ArrayVector3 &rhs) const |
Returns the square of the distance to another vector. More... | |
ArrayReal | squaredLength () const |
Returns the square of the length(magnitude) of the vector. More... | |
ArrayReal | squaredLength () const |
Returns the square of the length(magnitude) of the vector. More... | |
ArrayReal | squaredLength () const |
Returns the square of the length(magnitude) of the vector. More... | |
Static Public Member Functions | |
static ArrayVector3 | Cmov4 (const ArrayVector3 &arg1, const ArrayVector3 &arg2, ArrayMaskR mask) |
Conditional move. More... | |
static ArrayVector3 | Cmov4 (const ArrayVector3 &arg1, const ArrayVector3 &arg2, ArrayMaskR mask) |
Conditional move. More... | |
static ArrayVector3 | Cmov4 (const ArrayVector3 &arg1, const ArrayVector3 &arg2, ArrayMaskR mask) |
Conditional move. More... | |
Public Attributes | |
ArrayReal | mChunkBase [3] |
Static Public Attributes | |
static const ArrayVector3 | NEGATIVE_UNIT_X |
static const ArrayVector3 | NEGATIVE_UNIT_Y |
static const ArrayVector3 | NEGATIVE_UNIT_Z |
static const ArrayVector3 | UNIT_SCALE |
static const ArrayVector3 | UNIT_X |
static const ArrayVector3 | UNIT_Y |
static const ArrayVector3 | UNIT_Z |
static const ArrayVector3 | ZERO |
Cache-friendly array of 3-dimensional represented as a SoA array.
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Calculates the absolute dot (scalar) product of this vector with another.
vec | Vector with which to calculate the absolute dot product (together with this one). |
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Calculates the absolute dot (scalar) product of this vector with another.
vec | Vector with which to calculate the absolute dot product (together with this one). |
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Calculates the absolute dot (scalar) product of this vector with another.
vec | Vector with which to calculate the absolute dot product (together with this one). |
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Conditional move update.
Changes each of the four vectors contained in 'this' with the replacement provided:
this[i] = mask[i] != 0 ? this[i] : replacement[i]
replacement | Vectors to be used as replacement if the mask is zero. |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move update.
Changes each of the four vectors contained in 'this' with the replacement provided:
this[i] = mask[i] != 0 ? this[i] : replacement[i]
replacement | Vectors to be used as replacement if the mask is zero. |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move update.
Changes each of the four vectors contained in 'this' with the replacement provided:
this[i] = mask[i] != 0 ? this[i] : replacement[i]
replacement | Vectors to be used as replacement if the mask is zero. |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move.
Selects between arg1 & arg2 according to mask:
this[i] = mask[i] != 0 ? arg1[i] : arg2[i]
arg1 | First array of Vectors |
arg2 | Second array of Vectors |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move.
Selects between arg1 & arg2 according to mask:
this[i] = mask[i] != 0 ? arg1[i] : arg2[i]
arg1 | First array of Vectors |
arg2 | Second array of Vectors |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move.
Selects between arg1 & arg2 according to mask:
this[i] = mask[i] != 0 ? arg1[i] : arg2[i]
arg1 | First array of Vectors |
arg2 | Second array of Vectors |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move update.
Changes each of the four vectors contained in 'this' with the replacement provided:
this[i] = mask[i] != 0 ? this[i] : replacement[i]
replacement | Vectors to be used as replacement if the mask is zero. |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move update.
Changes each of the four vectors contained in 'this' with the replacement provided:
this[i] = mask[i] != 0 ? this[i] : replacement[i]
replacement | Vectors to be used as replacement if the mask is zero. |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Conditional move update.
Changes each of the four vectors contained in 'this' with the replacement provided:
this[i] = mask[i] != 0 ? this[i] : replacement[i]
replacement | Vectors to be used as replacement if the mask is zero. |
mask | mask filled with either 0's or 0xFFFFFFFF |
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Takes each Vector and returns one returns a single vector.
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Takes each Vector and returns one returns a single vector.
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Takes each Vector and returns one returns a single vector.
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Takes each Vector and returns one returns a single vector.
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Takes each Vector and returns one returns a single vector.
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Takes each Vector and returns one returns a single vector.
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Calculates the cross-product of 2 vectors, i.e.
the vector that lies perpendicular to them both.
rkVector | Vector which, together with this one, will be used to calculate the cross-product. |
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Calculates the cross-product of 2 vectors, i.e.
the vector that lies perpendicular to them both.
rkVector | Vector which, together with this one, will be used to calculate the cross-product. |
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Calculates the cross-product of 2 vectors, i.e.
the vector that lies perpendicular to them both.
rkVector | Vector which, together with this one, will be used to calculate the cross-product. |
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Returns the distance to another vector.
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Returns the distance to another vector.
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Returns the distance to another vector.
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Calculates the dot (scalar) product of this vector with another.
vec | Vector with which to calculate the dot product (together with this one). |
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Calculates the dot (scalar) product of this vector with another.
vec | Vector with which to calculate the dot product (together with this one). |
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Calculates the dot (scalar) product of this vector with another.
vec | Vector with which to calculate the dot product (together with this one). |
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Prefer using.
References ARRAY_PACKED_REALS.
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Prefer using.
References ARRAY_PACKED_REALS.
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Prefer using.
References ARRAY_PACKED_REALS.
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References ARRAY_PACKED_REALS, Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
Referenced by Ogre::BoneTransform::copy(), Ogre::Transform::copy(), and Ogre::ArraySphere::getAsSphere().
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References ARRAY_PACKED_REALS, Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
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References ARRAY_PACKED_REALS, Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
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Returns the biggest value between x, y, z; max( x, y, z )
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Returns the biggest value between x, y, z; max( x, y, z )
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Returns the biggest value between x, y, z; max( x, y, z )
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Returns the smallest value between x, y, z; min( x, y, z )
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Returns the smallest value between x, y, z; min( x, y, z )
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Returns the smallest value between x, y, z; min( x, y, z )
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Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0).
Example: Bfore inverseLeaveZero: x = 0; y = 2; z = 3; After inverseLeaveZero x = 0; y = 0.5; z = 0.3333;
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Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0).
Example: Bfore inverseLeaveZero: x = 0; y = 2; z = 3; After inverseLeaveZero x = 0; y = 0.5; z = 0.3333;
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Calculates the inverse of the vectors: 1.0f / v; But if original is zero, the zero is left (0 / 0 = 0).
Example: Bfore inverseLeaveZero: x = 0; y = 2; z = 3; After inverseLeaveZero x = 0; y = 0.5; z = 0.3333;
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Returns the length (magnitude) of the vector.
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Returns the length (magnitude) of the vector.
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Returns the length (magnitude) of the vector.
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Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3.
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Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3.
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Converts 4 ARRAY_PACKED_REALS reals into this ArrayVector3.
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Sets this vector's components to the maximum of its own and the ones of the passed in vector.
Referenced by Ogre::ArrayRay::intersects().
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Sets this vector's components to the maximum of its own and the ones of the passed in vector.
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Sets this vector's components to the maximum of its own and the ones of the passed in vector.
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Sets this vector's components to the minimum of its own and the ones of the passed in vector.
Referenced by Ogre::ArrayRay::intersects().
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Sets this vector's components to the minimum of its own and the ones of the passed in vector.
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Sets this vector's components to the minimum of its own and the ones of the passed in vector.
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Returns a vector at a point half way between this and the passed in vector.
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Returns a vector at a point half way between this and the passed in vector.
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Returns a vector at a point half way between this and the passed in vector.
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Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available.
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Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available.
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Unlike Vector3::normalise(), this function does not return the length of the vector because such value was not cached and was never available.
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As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
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As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
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As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
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Copies only one vector, by looking at the indexes.
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Copies only one vector, by looking at the indexes.
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Copies only one vector, by looking at the indexes.
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Generates a vector perpendicular to this vector (eg an 'up' vector).
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Generates a vector perpendicular to this vector (eg an 'up' vector).
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Generates a vector perpendicular to this vector (eg an 'up' vector).
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Extract the primary (dominant) axis from this direction vector.
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Extract the primary (dominant) axis from this direction vector.
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Extract the primary (dominant) axis from this direction vector.
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Calculates a reflection vector to the plane with the given normal .
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Calculates a reflection vector to the plane with the given normal .
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Calculates a reflection vector to the plane with the given normal .
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Sets all packed vectors to the same value as the scalar input vector.
References Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
Referenced by Ogre::ArrayAabb::setAll().
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Sets all packed vectors to the same value as the scalar input vector.
References Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
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Sets all packed vectors to the same value as the scalar input vector.
References Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
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References ARRAY_PACKED_REALS, Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
Referenced by Ogre::BoneTransform::copy(), Ogre::Transform::copy(), and Ogre::ArraySphere::setFromSphere().
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References ARRAY_PACKED_REALS, Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
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References ARRAY_PACKED_REALS, Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.
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Converts the vector to (sign(x), sign(y), sign(z))
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Converts the vector to (sign(x), sign(y), sign(z))
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Converts the vector to (sign(x), sign(y), sign(z))
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Returns the square of the distance to another vector.
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Returns the square of the distance to another vector.
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Returns the square of the distance to another vector.
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Returns the square of the length(magnitude) of the vector.
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Returns the square of the length(magnitude) of the vector.
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Returns the square of the length(magnitude) of the vector.
ArrayReal Ogre::ArrayVector3::mChunkBase |
Referenced by Ogre::ArrayRay::intersects(), and Ogre::ArraySphere::setAll().
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