#include <OgreCompositorPassDef.h>
◆ CompositorTargetDef()
◆ ~CompositorTargetDef()
Ogre::CompositorTargetDef::~CompositorTargetDef |
( |
| ) |
|
◆ addPass()
◆ getCompositorPasses()
◆ getCompositorPassesNonConst()
See getNodeDefinition().
Returns a non-const pointer. Use this only if you know what you're doing. Modifying a NodeDef while it's being used by CompositorNode instances is undefined. It's safe if you're sure it's not being used.
◆ getParentNodeDef()
◆ getRenderTargetName()
IdString Ogre::CompositorTargetDef::getRenderTargetName |
( |
| ) |
const |
|
inline |
◆ getRenderTargetNameStr()
String Ogre::CompositorTargetDef::getRenderTargetNameStr |
( |
| ) |
const |
|
inline |
◆ getRtIndex()
uint32 Ogre::CompositorTargetDef::getRtIndex |
( |
| ) |
const |
|
inline |
◆ getShadowMapSupportedLightTypes()
uint8 Ogre::CompositorTargetDef::getShadowMapSupportedLightTypes |
( |
| ) |
const |
|
inline |
◆ getTargetLevelBarrier()
bool Ogre::CompositorTargetDef::getTargetLevelBarrier |
( |
| ) |
const |
|
inline |
◆ getTargetLevelBarrierDef()
◆ setNumPasses()
void Ogre::CompositorTargetDef::setNumPasses |
( |
size_t |
numPasses | ) |
|
|
inline |
Reserves enough memory for all passes (efficient allocation)
- Parameters
-
numPasses | The number of passes expected to contain. |
◆ setShadowMapSupportedLightTypes()
void Ogre::CompositorTargetDef::setShadowMapSupportedLightTypes |
( |
uint8 |
types | ) |
|
|
inline |
◆ setTargetLevelBarrier()
void Ogre::CompositorTargetDef::setTargetLevelBarrier |
( |
bool |
bBarrier | ) |
|
The documentation for this class was generated from the following file: