#include <OgreCompositorPassDef.h>
◆ CompositorTargetDef()
◆ ~CompositorTargetDef()
      
        
          | Ogre::CompositorTargetDef::~CompositorTargetDef | ( |  | ) |  | 
      
 
 
◆ addPass()
◆ getCompositorPasses()
◆ getCompositorPassesNonConst()
See getNodeDefinition().   
Returns a non-const pointer. Use this only if you know what you're doing. Modifying a NodeDef while it's being used by CompositorNode instances is undefined. It's safe if you're sure it's not being used.   
 
 
◆ getParentNodeDef()
◆ getRenderTargetName()
  
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          | IdString Ogre::CompositorTargetDef::getRenderTargetName | ( |  | ) | const |  | inline | 
 
 
◆ getRenderTargetNameStr()
  
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          | String Ogre::CompositorTargetDef::getRenderTargetNameStr | ( |  | ) | const |  | inline | 
 
 
◆ getRtIndex()
  
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          | uint32 Ogre::CompositorTargetDef::getRtIndex | ( |  | ) | const |  | inline | 
 
 
◆ getShadowMapSupportedLightTypes()
  
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          | uint8 Ogre::CompositorTargetDef::getShadowMapSupportedLightTypes | ( |  | ) | const |  | inline | 
 
 
◆ getTargetLevelBarrier()
  
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          | bool Ogre::CompositorTargetDef::getTargetLevelBarrier | ( |  | ) | const |  | inline | 
 
 
◆ getTargetLevelBarrierDef()
◆ setNumPasses()
  
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          | void Ogre::CompositorTargetDef::setNumPasses | ( | size_t | numPasses | ) |  |  | inline | 
 
Reserves enough memory for all passes (efficient allocation) 
- Parameters
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    | numPasses | The number of passes expected to contain. |  
 
 
 
◆ setShadowMapSupportedLightTypes()
  
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          | void Ogre::CompositorTargetDef::setShadowMapSupportedLightTypes | ( | uint8 | types | ) |  |  | inline | 
 
 
◆ setTargetLevelBarrier()
      
        
          | void Ogre::CompositorTargetDef::setTargetLevelBarrier | ( | bool | bBarrier | ) |  | 
      
 
 
The documentation for this class was generated from the following file: