Here is a list of all variables with links to the classes they belong to:
- n -
- name : _finddata_t, Ogre::_ConfigOption, Ogre::CompositorNamedBuffer, Ogre::CompositorTexture, Ogre::EglPBufferSupport::DeviceData, Ogre::GpuProgramParameters::AutoConstantDefinition, Ogre::Hlms::DatablockEntry, Ogre::HlmsTexturePack, Ogre::HlmsTexturePack::TextureEntry, Ogre::MaterialScriptProgramDefinition, Ogre::ObjectAbstractNode, Ogre::ParameterDef, Ogre::ProfileInstance, Ogre::PropertyAbstractNode, Ogre::RenderWindowDescription, Ogre::ShaderParams::Param, Ogre::SkeletonDef::BoneData, Ogre::TextureDefinitionBase::BufferDefinition, Ogre::TextureGpuManager::ResourceEntry, Ogre::VariableAccessAbstractNode
- NEG_INFINITY : Ogre::Math
- NEG_ONE : Ogre::MathlibC
- NEGATIVE_UNIT_X : Ogre::ArrayVector3, Ogre::Vector2, Ogre::Vector3
- NEGATIVE_UNIT_Y : Ogre::ArrayVector3, Ogre::Vector2, Ogre::Vector3
- NEGATIVE_UNIT_Z : Ogre::ArrayVector3, Ogre::Vector3
- NEVER_COLLAPSE_COST : Ogre::LodData
- newAccess : Ogre::ResourceTransition
- newLayout : Ogre::ResourceTransition
- newLodIndex : Ogre::EntityMaterialLodChangedEvent, Ogre::EntityMeshLodChangedEvent
- newStageMask : Ogre::ResourceTransition
- NodeCleanupRoutines : Ogre::NodeArrayMemoryManager
- NodeInitRoutines : Ogre::NodeArrayMemoryManager
- NoReverseDepth : Ogre::HlmsBaseProp
- Normal : Ogre::HlmsBaseProp
- normal : Ogre::LodData::Triangle, Ogre::LodData::Vertex, Ogre::Plane
- normalOffsetBias : Ogre::ShadowTextureDefinition
- numberOfInstances : Ogre::v1::RenderOperation
- numBonesInLevel : Ogre::SkeletonDef::DepthLevelInfo
- numCallsThisFrame : Ogre::ProfileHistory
- numColourEntries : Ogre::FrameBufferDescKey
- numDraws : Ogre::CbDrawCall
- numElements : Ogre::TextureDefinitionBase::BufferDefinition
- numMipmaps : Ogre::DescriptorSetTexture2::TextureSlot, Ogre::ImageCodec2::ImageData2, Ogre::TextureDefinitionBase::TextureDefinition, Ogre::TextureGpuManager::MetadataCacheEntry
- numNodesPerThread : Ogre::UpdateTransformRequest
- numPssmSplits : Ogre::ShadowNodeHelper::ShadowParam
- numSamples : Ogre::GLES2SurfaceDesc
- NumShadowMapLights : Ogre::HlmsBaseProp
- NumShadowMapTextures : Ogre::HlmsBaseProp
- numSlices : Ogre::TextureBox
- numSplits : Ogre::ShadowTextureDefinition
- numStableSplits : Ogre::ShadowTextureDefinition
- NumTextureSlots : Ogre::ComputeProperty
- numTextureViews : Ogre::MetalDescriptorSetTexture
- NumThreadGroupsX : Ogre::ComputeProperty
- NumThreadGroupsY : Ogre::ComputeProperty
- NumThreadGroupsZ : Ogre::ComputeProperty
- numTotalNodes : Ogre::UpdateTransformRequest
- NumUavSlots : Ogre::ComputeProperty
- nX : Ogre::Volume::Vertex
- nY : Ogre::Volume::Vertex
- nZ : Ogre::Volume::Vertex