|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Local texture definition. More...
#include <OgreTextureDefinition.h>
 Inheritance diagram for Ogre::TextureDefinitionBase::TextureDefinition:
 Inheritance diagram for Ogre::TextureDefinitionBase::TextureDefinition:| Public Member Functions | |
| TextureDefinition (IdString _name) | |
| void | _setName (IdString newName) | 
| Do not call directly. | |
| IdString | getName () const | 
| Public Attributes | |
| bool | bTargetOrientation | 
| PixelFormatGpu | depthBufferFormat | 
| uint16 | depthBufferId | 
| This is a default value for the texture, but can be overriden by an RTV definition. | |
| uint32 | depthOrSlices | 
| PixelFormatGpu | format | 
| Use PFG_UNKNOWN to use same format as main target. | |
| String | fsaa | 
| "1" = Disable. | |
| uint32 | height | 
| float | heightFactor | 
| uint8 | numMipmaps | 
| bool | preferDepthTexture | 
| uint32 | textureFlags | 
| See TextureFlags::TextureFlags. | |
| TextureTypes::TextureTypes | textureType | 
| uint32 | width | 
| float | widthFactor | 
Local texture definition.
| 
 | inline | 
References Ogre::PFG_UNKNOWN.
| 
 | inline | 
Do not call directly.
| 
 | inline | 
| bool Ogre::TextureDefinitionBase::TextureDefinition::bTargetOrientation | 
| PixelFormatGpu Ogre::TextureDefinitionBase::TextureDefinition::depthBufferFormat | 
| uint16 Ogre::TextureDefinitionBase::TextureDefinition::depthBufferId | 
This is a default value for the texture, but can be overriden by an RTV definition.
See RenderTargetViewEntry::depthBufferId
| uint32 Ogre::TextureDefinitionBase::TextureDefinition::depthOrSlices | 
| PixelFormatGpu Ogre::TextureDefinitionBase::TextureDefinition::format | 
Use PFG_UNKNOWN to use same format as main target.
| String Ogre::TextureDefinitionBase::TextureDefinition::fsaa | 
"1" = Disable.
"8", "8x", "8x MSAA Center", "8x CSAA" = Enable "" = Use same setting as main target
| uint32 Ogre::TextureDefinitionBase::TextureDefinition::height | 
| float Ogre::TextureDefinitionBase::TextureDefinition::heightFactor | 
| uint8 Ogre::TextureDefinitionBase::TextureDefinition::numMipmaps | 
| bool Ogre::TextureDefinitionBase::TextureDefinition::preferDepthTexture | 
| uint32 Ogre::TextureDefinitionBase::TextureDefinition::textureFlags | 
See TextureFlags::TextureFlags.
Valid flags are: NotTexture (only valid if Uav is present) RenderToTexture (must be present unless Uav is present) Uav (must be present unless RenderToTexture is present) AllowAutomipmaps AutomipmapsAuto MsaaExplicitResolve DiscardableContent Note that RenderToTexture & Uav can coexist.
| TextureTypes::TextureTypes Ogre::TextureDefinitionBase::TextureDefinition::textureType | 
| uint32 Ogre::TextureDefinitionBase::TextureDefinition::width | 
| float Ogre::TextureDefinitionBase::TextureDefinition::widthFactor |