|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include <OgreRenderPassDescriptor.h>
 Inheritance diagram for Ogre::FrameBufferDescKey:
 Inheritance diagram for Ogre::FrameBufferDescKey:| Public Member Functions | |
| FrameBufferDescKey () | |
| FrameBufferDescKey (const RenderPassDescriptor &desc) | |
| bool | operator< (const FrameBufferDescKey &other) const | 
| Ogre::FrameBufferDescKey::FrameBufferDescKey | ( | ) | 
| Ogre::FrameBufferDescKey::FrameBufferDescKey | ( | const RenderPassDescriptor & | desc | ) | 
| bool Ogre::FrameBufferDescKey::operator< | ( | const FrameBufferDescKey & | other | ) | const | 
| bool Ogre::FrameBufferDescKey::allLayers[OGRE_MAX_MULTIPLE_RENDER_TARGETS] | 
| RenderPassTargetBase Ogre::FrameBufferDescKey::colour[OGRE_MAX_MULTIPLE_RENDER_TARGETS] | 
| RenderPassTargetBase Ogre::FrameBufferDescKey::depth | 
| uint8 Ogre::FrameBufferDescKey::numColourEntries | 
| bool Ogre::FrameBufferDescKey::readyWindowForPresent | 
| RenderPassTargetBase Ogre::FrameBufferDescKey::stencil |