#include <OgreSceneManager.h>
◆ UpdateTransformRequest() [1/2]
  
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          | Ogre::UpdateTransformRequest::UpdateTransformRequest | ( |  | ) |  |  | inline | 
 
 
◆ UpdateTransformRequest() [2/2]
  
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          | Ogre::UpdateTransformRequest::UpdateTransformRequest | ( | const Transform & | _t, |  
          |  |  | size_t | _numNodesPerThread, |  
          |  |  | size_t | _numTotalNodes |  
          |  | ) |  |  |  | inline | 
 
 
◆ numNodesPerThread
      
        
          | size_t Ogre::UpdateTransformRequest::numNodesPerThread | 
      
 
Number of nodes to process for each thread. Must be multiple of ARRAY_PACKED_REALS. 
 
 
◆ numTotalNodes
      
        
          | size_t Ogre::UpdateTransformRequest::numTotalNodes | 
      
 
 
The documentation for this struct was generated from the following file: