OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
|
Struct containing information about a mesh LOD change event for entities. More...
#include <OgreLodListener.h>
Public Attributes | |
Camera * | camera |
The camera with respect to which the level of detail has changed. More... | |
v1::Entity * | entity |
The entity whose level of detail has changed. More... | |
Real | lodValue |
LOD value as determined by LOD strategy. More... | |
ushort | newLodIndex |
New level of detail index. More... | |
ushort | previousLodIndex |
Previous level of detail index. More... | |
Struct containing information about a mesh LOD change event for entities.
Camera* Ogre::EntityMeshLodChangedEvent::camera |
The camera with respect to which the level of detail has changed.
v1::Entity* Ogre::EntityMeshLodChangedEvent::entity |
The entity whose level of detail has changed.
Real Ogre::EntityMeshLodChangedEvent::lodValue |
LOD value as determined by LOD strategy.
ushort Ogre::EntityMeshLodChangedEvent::newLodIndex |
New level of detail index.
ushort Ogre::EntityMeshLodChangedEvent::previousLodIndex |
Previous level of detail index.