|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Implements the concentric shadow mapping algorithm. More...
#include <OgreShadowCameraSetupConcentric.h>
 Inheritance diagram for Ogre::ConcentricShadowCamera:
 Inheritance diagram for Ogre::ConcentricShadowCamera:| Public Member Functions | |
| ConcentricShadowCamera () | |
| Default constructor. | |
| ~ConcentricShadowCamera () override | |
| Default destructor. | |
| void | getShadowCamera (const SceneManager *sm, const Camera *cam, const Light *light, Camera *texCam, size_t iteration, const Vector2 &viewportRealSize) const override | 
| Returns a uniform shadow camera with a focused view. | |
|  Public Member Functions inherited from Ogre::DefaultShadowCameraSetup | |
| DefaultShadowCameraSetup () | |
| Default constructor. | |
| ~DefaultShadowCameraSetup () override | |
| Destructor. | |
| void | getShadowCamera (const SceneManager *sm, const Camera *cam, const Light *light, Camera *texCam, size_t iteration, const Vector2 &viewportRealSize) const override | 
| Default shadow camera setup. | |
|  Public Member Functions inherited from Ogre::ShadowCameraSetup | |
| ShadowCameraSetup () | |
| virtual | ~ShadowCameraSetup () | 
| Need virtual destructor in case subclasses use it. | |
| Real | getMaxDistance () const | 
| Real | getMinDistance () const | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from Ogre::ShadowCameraSetup | |
| static void | setUseEsm (bool useEsm) | 
Implements the concentric shadow mapping algorithm.
| Ogre::ConcentricShadowCamera::ConcentricShadowCamera | ( | ) | 
Default constructor.
| 
 | override | 
Default destructor.
| 
 | overridevirtual | 
Returns a uniform shadow camera with a focused view.
Implements Ogre::ShadowCameraSetup.